Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 135966 に更新で歩兵キャラクターが脚をケガすると、歩くときに足を引きずるようになったり、地図へフリーハンドで線を書けるようになりました。これは 拡張パック Apex への一貫(#RoadToApex)ということです。
Line Drawing is now ready on Dev-Branch! Post your feedback here: https://t.co/jq9jvjG8ao#Arma3 #RoadToApex pic.twitter.com/OzBgpKA583
— Vojtech Kovaric (@VojtechKovaric) 2016年5月10日
地図へ線はフリーハンドで曲線もなんかく書けているようにみえます。キー割り当ては Ctrl + 左クリック
です。
チェンジログ:
EXE rev. 135966 (game)
EXE rev. 135966 (launcher)
Size: ~1.3 GB
DATA
EXE rev. 135966 (launcher)
Size: ~1.3 GB
DATA
- Tweaked: The appearance of soldiers equipment and accessories was improved in Thermal Imaging
- Tweaked: The aiming direction indicators were limited to tank crews
- Added: New sounds for grenade throwing and weapon switching
- Tweaked: The manual control over the Titan AP rocket was improved
- Fixed: Using Slider attribute GUI could result in script errors in some cases (https://forums.bistudio.com/topic/188714-eden-editor-bugs/?p=3020297)
- Added: Characters with injured legs are now limping instead of being forced to walk
- Added: A sound edge parameter for a grenade throwing animation
- Fixed: Script error in the new Respawn Menu when an inventory template was used without any inventory being defined
- Fixed: A script error would appear when a player respawned with the Details tab open in the Respawn Menu
- Added: A new BIS_fnc_controlConfigs function returning the config paths of all controls within a given display
- Fixed: Respawn points were incorrectly named in some cases
- Added: Narrow Tree 3D Sound Processing Type
- Added: An ability to draw lines in map interfaces (default by CTRL + LMB)
- Added: An armillion of rocks is now available in Eden Editor
- Tweaked: Additional parameters for the modParams script command
- Tweaked: The setUnitLoadout script command is now supported in the multiplayer environment
- Fixed: Some weapon animations in multiplayer were incorrect
- Added: AppId for a Dedicated Server when the Steam client is not running is now checked against steam_appid.txt
- Fixed: Profile .vars would be deleted after switching between different game branches (thanks Alwarren and others - https://forums.bistudio.com/topic/143930-general-discussion-dev-branch/page-976?p=3020259#entry3020259)
- Fixed: The camSetDir script command was working incorrectly
- Tweaked: Grain noise in the Night-Vision was improved
- Fixed: It was possible to perform a step-over while switching weapons on the move
- Fixed: Tasks would be displayed incorrectly after a scenario was loaded from a save file
Arma 3 の開発版を使う
Development Branch Changelog - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
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