アフターバーナーや主翼の折り畳みなどもある Arma 3 用 F/A-18 Super Hornet MOD の E 型で MFD が動作するようになったり、クリッカブル操作が可能になるバージョン 5.0 へ更新されました。なお航空機のシステム関係をリアリスティックにする ITC Air MOD との併用を推奨しています。
Arma F/A-18 Super Hornet Version 5.0 Overview - YouTube
MOD では飛行可能な状態へするために、バッテリーや APU の立ち上げ、キャノピー開閉、エンジン始動、スロットル、HUD の操作が必要になるクリッカブル操作、各種ページ機能を再現している MFD 機能に対応しました。詳細なドキュメントは こちら。
チェンジログ:
- GOM code to compat init
- Landing event script error fixed
- Added an "empty" DDI page allowing the use of simple error messages
- Implemented no atflir / no mav messages
- Vanilla HUD Compass removed
- Possible shutdown bugfix
- AIM-9 sounds transferred to custom sound controllers
- Removed seagull keybind for tailHook
- Added CBA keybind for tailHook
- Fixed startup fuel
- Canopy closing fixed for AI controlled planes
- Sidewinder can no longer self-lock
- config base added for kinematic flares
- 1.86 sound systems re-added
- DDI hud imperial measurements
- Interaction cursor spinner fix
- System shutdown bugfix
- ACRE compat added initialisation waitUntil
- UFC background hiddenselection added to displayMFDs
- TGP UFC no longer overlaps ACRE
- SMS left side buttons fixed
- Remove debug message from wing fold
- Optional interaction cursor
- ACRE integration setup bugfix, startup buttons always available again
- Possible simpleMode locality fix
- Hotfix for custom sound controller feature
- Flight model updates(no longer tops out at 252kmh)
- Gun sound update
- UFC button on SMS no longer throws up error when ITC Air not enabled
- AGM-65K CCD Maverick MFD & HUD Symbology improved
- Localized sound vehicles
- Head Position adjusted
- JHMCS ASL/AGL fix
- UFC SMS basic function
- Performance improvements
- Cockpit head movement expanded
- Startup bug fixed
- ACRE UFC Integration for vehicle racks
- Rover turret config updated. M61 Gun sound updated
- FCR Fixes, UFCD DDI Subpages functional, PiP feeds no longer killed by tac
- SMS Auto LS for ITC Air
- FCR SPI code updated. UFC Page system implemented. HUD Weapon name fix. Gun ammo fix
- FCR Fixes
- UFCD DDI Submodes Functional
- Opening TAC page no longer kills all PiP feeds
- FCR SPI code updated
- UFC Page system implemented
- HUD Weapon Name Fix
- SMS Weapon Selection
- UFC DDI Page system
- UFC EW Page
- Gun ammo fix
- Chaff & Flare split
- Chaff & Flare programming
- Wing fuel tank fired eh fixed
- FIR Hardpoints for wingtips. VariableHolder names updated. Buddy pod bug fixed.
- EW fixes, EW and SMS update push to rear seat, ATFLIR optional TGP disable with ITC AIR
- Optional setting has been added that disables the TGP(both fullscreen and on DDI) when ATFLIR is not mounted on aircraft
- Startup procedure steps localized. (front seat) EW Chaff Flare fixed, SMS quick weapon select added.
- MFD Refactor. Chaff & Flare separated, and separately programmable
- Pylon updates, F/A-18F Aft MFD hiddenselections functional
- Removed default railed AAMs from -18F intake and wingtip hardpoints, restricted buddy pod to centerline only. Centerline default is now fuel tank.
- F/A-18F WSO Cockpit Interaction
- ITC Air Sensor for FCR
- HSI Page has map, scaleable
- JHMCS AIM-9 Cueing matches seeker max angle to a max of 110 degrees
- Basis for F/A-18F
- ITC Air support for the SMS
- Functional TGP Page
- Functional MAV Page
- Functional LMAV Page
- HUD NAVFLIR
- Mirrors up by default
- ITC Air SOI support for sensors
- JHMCS
- JHMCS AIM-9 Cueing
- Functional UFC for number entry
- HSI Page for left MFD
- all changes below RiverX
- new flight model including stuff from jets DLC
- correcly working wheel physics
- working RWR
- clickable UFC
- first iteration of HMD (togglable with knob on the right)
- corrected simplemode.sqf to have enabled Fuel MFD(IFEI) , switches in correct positions etc
- changed font on HUD and HMD to be more accurate, decluttered HUD a bit, Velocity Vector works now so basicly
- HUD shows accurate flying path
- Added MAV page(not visible because it was made for Yax system),
- AI correctly lands on carrier
- New gun sounds, tire touchdown sounds are now used with eventHandler
- fixed F18F cockpit texture
- speed is shown in knots, altitude in feet
- enable HUD and canopy with engine eventhandler again for simple mode
- make vanilla startup default
- integrate changes from RiverX
- use Yax new systems method
- integrated RiverX updates to interactive cockpit
- increase geo lod weight from 10t to 20t
- add sleep to MFDMap script
- correct uppercasing of Laserdesignator_pilotCamera
- change afterburner script to use centerOfMass
- replace laserDesignator_mounted with laserDesignator_pilotCamera
- Add HUD system to ITC air compat for CCRP support
- Removed Radar and RadarAG scripts, now using vanilla radar, thanks to Reyhard (RiverX)
- AG and AA radar default to 8km range (RiverX)
- Added moving map (using UVAnimations) (RiverX)
- Changed colors of MFD to white (RiverX)
- Map can be disabled (RiverX)
- Fixed hiding PIP screen, thanks to Yax (RiverX)
- Add TAD to ITC air compat
- Add SEAD loadout to Eden
- Add HARM pylons
- Add SDB pylons to F/A-18F
- Add pos_launchbar to carrier compat
- Deprecate old missilebox in favour of vanilla weaponry
- update ITC support
- add support for SDB
- try to reduce script load for radar
- add pos_launchbar memory point
- enable launchbar on F/A-18F
- check for alive in radar and MFD scripts
- adjusted wheel in geo lod with res lod
- enable rcanopy_hide again
- allow ejection without engine on
- use jets dlc glass for canopy
- convert cockpit scripts to functions
- fix PIPDisable
- remove all weapons in loadout scripts
- improve MP in scripts, riverX
- AG radar added by riverX
- increase wheelSteeringSensitivity from 1.5 to 3, to reduce taxi turn radius
- fix performance issue in scripts
- remove rudder dependence on flaps
- decluttered pylon loadout menu
- added ITC weapons to pylons
- fixed animations
- add damage and destruct textures
- new skinpack for 2008 by Jaentzen
- replaced data\cockpit\glass with released files
- add launchbar animation (launchbar_source)
- add damper_left and damper_right for suspension overhaul
- changed flaps to 50 degree from 25 (kudos Jones)
- inverted speedBrake (kudos Jones)
- added startup animations (kudos Jones)
- increase wing fold animation times (kudos Jones)
- add ITC compatibility
- add Hitpoints to model and config
- fix buddy pod (again)
- modularize config again
- added physx lod
- increase front gear suspension
- reinstate old canopy glass, not working
- new cockpit by RiverX
- various changes by RiverX
- new shots, kudos to Moony
- add Jaentzen skin pack for 2017
- increase wheelSteeringSensitivity from 1.5 to 3, to reduce taxi turn radius
- make buddyp
なお、Su-35S については同等までアップグレードされず、メンテナンスに留まるとのこと。また、複座仕様である F 型の WSO 席には E 型と同様の機能はありません。
F/A-18 Super Hornet and Su-35S Flanker E - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums
F/A-18E Super Hornet Fully Interactive Cockpit : arma
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