Arma 3 開発版のリビジョン 136572 で Tanoa 島と 600 以上のオブジェクトを実装

Arma3 ApexのTanoa島

Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 136572 へ更新され、先日 アートワークが公開された拡張パック Apex で実装される、南太平洋のジャングル Tanoa 島が購入者向けに追加されました。

Welcome To Tanoa (ARMA 3: APEX) - YouTube

Bohemia Interactive Studio の CEO によるゲームプレイ映像。

チェンジログ:

EXE rev. 136572 (game)
EXE rev. 136537 (launcher)
Size: ~6.0 GB (depends on Apex ownership)
DATA
  • Added: Tanoa terrain*
  • Added: More than 600 terrain structures*
  • Added: More than 200 signs, 25 rocks and 100 trees, bushes and clutters*
  • Added: 50 miscellaneous props
  • Added: Positional ambient sounds for Tanoa
  • Added: Tanoa world scene music track
  • Tweaked: Rain and thunder sound effects
  • Tweaked: The DLC icons in the main menu now have a full color on-hover effect
  • Tweaked: The multiplayer game type names were overhauled:
    • “Seize” and “Defend” were removed
    • All Zeus game modes (“ZDM”, “ZCTF”, “ZCoop”, “ZSC”, “ZCTI”, “ZTDM”, “ZRPG”, “ZGM”, “ZvZ” and “ZvP”) were replaced by a single mode “Zeus”
    • Added: New “EndGame”, “Support”, “KOTH”, “LastMan” and “Survival” game modes
    • Using any of the removed modes will list the scenario as “Undefined”
  • Tweaked: All game menus were moved from the bottom left to the center (in preparation for an iterated main menu approach)
  • Tweaked: The Bootcamp menu prompt message now has a white background
  • Tweaked: The 2D editor is now hidden (it can still be accessed by pressing the CTRL+O keys in the Editor Menu)

* Content requires ownership of the Arma 3 Apex expansion

ENGINE
  • Tweaked: Turrets on airplanes are now more properly supported
  • Added: A new kickClientsOnSlowNetwork parameter for the server.cfg (enabled by default)
  • Tweaked: The logging of players kicked or banned from a Dedicated Server was improved
  • Fixed: Potential crash in animation playback tech
  • Fixed: The task tooltip width was based on the longer of two lines
  • Fixed: The gunner of a vehicle now receives score points instead of the effective commander (provided the gunner is a human player)
  • Tweaked: The uiScaleFactor and uiScaleMaxGrids have been respectively changed from 8 and 28 to 4 and 60
  • Added: The Quick Play screen can now display the number of friends that are currently playing on Internet servers
  • Tweaked: The AI suppression was increased during a bailout from damaged or immobilized vehicles
  • Fixed: The HandleDamage Event Handler was not working correctly
  • Added: ‘No spam’ versions of some of the RPT logs
  • Fixed: Crash when deleting entities in Zeus
  • Fixed: The closeOnMissionEnd parameter would close also a mission’s briefing screen
  • Tweaked: The setUserActionTexts script command functionality was extended (it now allows multiple 3D texts to be displayed at once)
  • Tweaked: The folder size for screenshots is now limited to 250 MB (can be set in a user’s profile)
  • A new Map mission Event Handler (open / close)
  • Added: A new forcedMap script command
  • Fixed: Crash when loading joysticks (https://feedback.bistudio.com/T117139)
  • Fixed: Some characters from the UTF-16 set were not supported when used as a path to mods
  • Fixed: Switching from a launcher while being turned out from a vehicle was not working
Eden Editor
  • Fixed: It was not possible to save scenarios in the Eden Editor
  • Fixed: Modules imported from a 2D scenario had 0 azimut set (https://feedback.bistudio.com/T116862)
  • Fixed: Placing a leader to a vehicle was not handled correctly
  • Fixed: Changing the loadout of a character previously edited in Arsenal would not work
  • Fixed: Changing marker position via attributes would not work properly (https://forums.bistu...-7#entry3031043)
  • Fixed: Previewing a scenario in multiplayer would force Regular difficulty
LAUNCHER
  • Added: An option to open mods that are linked to the Steam cache
  • Added: Virtual mod folders are created in the Steam mods storage folder for each Steam mod
  • Tweaked: Server mod matching with the mods in the local library was improved
  • Server mod matching for servers with their signature verification disabled and not requesting identical mods

Tanoa 島、600 以上の構造物など * マークがついているチェンジログは、Apex を事前に購入している人のみが使えます。また現在も開発中です。

Arma 3 の開発版を使う

Development Branch Changelog - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

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