Arma 3 開発版がリビジョン 130502 へ、音量の調節や PO-30 Orca に修正

arma3ロゴ

Arma 3 に新しい機能や不具合修正を先行して実装する開発版がリビジョン 130502 へ更新され、MX の音量へ調節や、PO-30 Orca の非武装仕様にチャフとフレアが無いなどが修正されました。

チェンジログ:

EXE rev. 130502 (game)
EXE rev. 130505 (launcher)
Size: ~510 MB
DATA
  • Changed: Minimal weight for an object to be sling loadable
  • Fixed: Unarmed version of PO-30 Orca didn't have countermeasures
  • Tweaked: Shadows of the xH-9 family of helicopters
  • Fixed: RCWS versions of Stomper / Saif now have distinguishable tracers per side
  • Added: Camouflaged face variants from standard profile faces, not available in profile selection, seen on full ghillie snipers
  • Removed: Components for ground floor windows in the view-geometry of Shop 02
  • Added: Localized indicators in Virtual Arsenal
  • Tweaked: Volume of closure samples for MX
  • Tweaked: Positions of optics on Navid
  • Fixed: The iron sights on the MMG_01 (Navid) are now being hidden when an optic is attached to avoid model clipping
Revive
  • Fixed: Players would sometimes lose parts of their loadouts while incapacitated
ENGINE
  • Added: New parameter countsForScoreboard to ignore MP score for some objects
  • Fixed: CTD when an object is animated and dead at the same time
  • Added: New script commands diag_activeSQFScripts, diag_activeSQSScripts, diag_activeMissionFSMs
  • Fixed: Possible CTD
  • Fixed: Possible CTD in the server browser
  • Fixed: Fire disappeared after loading
  • Changed: Weapon resting / deployment indicator hidden while healing yourself
  • Added: Extended logging for simple serialization in the netcode (to assist with diagnostics)
  • Hotfixed: Sound: Null pointer access
  • Fixed: Strange soldier neck glitch

開発版を使う方法はこちら。

ArmA3の開発版を使う

Development Branch Changelog - BI forum

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