Arma 3 開発版がリビジョン 147661で新スクリプト コマンド

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Arma 3 へ新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 147661 へ更新。不具合の修正を行ったり、プレイヤー車両の速度を制限できる新しいスクリプト コマンドなどを追加しています。

チェンジログ:

EXE rev. 147661 (game)
EXE rev. 147653 (Launcher)
Size: ~ 559 MB

DATA

  • Fixed: Military Coffin flag was not correctly synchronized in the multiplayer environment
  • Fixed: Russian and Polish radio protocols had "Diver" and "Enemy spotted" swapped
  • Fixed: Machinegunner callouts in the Polish radio protocol
  • Tweaked: Demining Drone collisions with terrain
  • Fixed: Van was missing string localization for its siren actions
  • Fixed: Some of the VR uniforms had incorrect side restrictions
  • Tweaked: Second shadow LOD of the 40mm UGL magazine proxy

ENGINE

  • Added: setCruiseControl script command
  • Added: getCruiseControl script command
  • Fixed: playSound disableAttenuation parameter was not working properly
  • Added: allLODs script command - FT-T158617
  • Tweaked: Added support for the "ViewGeometry" LOD for both selectionNames and selectionPosition script commands - FT-T158617
  • Added: ropeType parameter to the ropeCreate command, so you can now create custom rope models / types - FT-T85042
  • Tweaked: selectionPosition command now supports LOD resolution as LOD parameter, in line with the selectionNames command - FT-T158617
  • Fixed: Changing PiP resolution resulted in a black screen (oops)
  • Tweaked: Added alternative syntax for selectionPosition, allowing to select LOD by index and change position visual mode - FT-T158617
  • Tweaked: Added alternative syntax to the deleteVehicleCrew script command, which allows to delete the entire crew - FT-T157300
  • Fixed: Players now cannot get in vehicles with disabled simulation via the action menu (scripting methods are unaffected) - FT-T157067
  • Added: A new script command ctrlMapSetPosition to help with CT_MAP positioning and centering - FT-T158730
  • Fixed: "Engine" Event Handler parameter was flipped if an engine change came in over network
  • Tweaked: +HashMap is now a deep copy (for Array / HashMap values); you can use merge for a flat copy

Development Branch Changelog - Page 57 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

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