Arma 3 開発版がリビジョン 146877 で 7 年来のバグ修正

arma3ロゴ

Arma 3 へ新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 147055 へ更新。移動する車両の中で地図を開くと、音ソースが追随しない 7 年来のバグを修正。また車両の中で地図を開くと、音減衰を行うようにしています。

チェンジログ:

EXE rev. 146887 (game)
EXE rev. 146887 (Launcher)
Size: ~ 134 MB

DATA

  • Fixed: Incorrect loadouts were used for some Livonia ZGM instances
  • Added: New animation for Speedboat minigunners
  • Tweaked: Qilin minigun barrel and gunner animation

ENGINE

  • Added: New parameter to the attachTo command that causes the attached object to follow the rotation of the memory point / bone it was attached to
  • Added: Script commands setObjectScale and getObjectScale (note: not fully supported in all contexts; enjoy with caution 😈)
  • Added: SQF HashMap container
  • Added: insert script command - FT-T155531
  • Added: tooltipPerColumn property to ListNBox - FT-T154380
  • Fixed: Sound listener position not following the camera while the map screen is open (seeking feedback on these map versus sound changes)
  • Fixed: Vehicle sound attenuation being disabled while the map screen is open
  • Added: Volume reduction while in vehicles with the map screen opened
  • Added: Basic preprocessor #if support
  • Added: New predefined preprocessor macros
  • Fixed: Groups in Eden Editor custom compositions not always correctly being placed into a separate layer
  • Tweaked: BattlEye update

Development Branch Changelog - Page 57 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

2 件のコメント:

  1. ついにあのバグが治る時が来るとは...仕様だと思ってた

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  2. やっとか・・・

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