Arma 3 へ新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 147055 へ更新。移動する車両の中で地図を開くと、音ソースが追随しない 7 年来のバグを修正。また車両の中で地図を開くと、音減衰を行うようにしています。
チェンジログ:
EXE rev. 146887 (game)
EXE rev. 146887 (Launcher)
Size: ~ 134 MBDATA
- Fixed: Incorrect loadouts were used for some Livonia ZGM instances
- Added: New animation for Speedboat minigunners
- Tweaked: Qilin minigun barrel and gunner animation
ENGINE
- Added: New parameter to the attachTo command that causes the attached object to follow the rotation of the memory point / bone it was attached to
- Added: Script commands setObjectScale and getObjectScale (note: not fully supported in all contexts; enjoy with caution 😈)
- Added: SQF HashMap container
- Added: insert script command - FT-T155531
- Added: tooltipPerColumn property to ListNBox - FT-T154380
- Fixed: Sound listener position not following the camera while the map screen is open (seeking feedback on these map versus sound changes)
- Fixed: Vehicle sound attenuation being disabled while the map screen is open
- Added: Volume reduction while in vehicles with the map screen opened
- Added: Basic preprocessor #if support
- Added: New predefined preprocessor macros
- Fixed: Groups in Eden Editor custom compositions not always correctly being placed into a separate layer
- Tweaked: BattlEye update
Development Branch Changelog - Page 57 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
ついにあのバグが治る時が来るとは...仕様だと思ってた
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