架空のヘリや Mig-29、新しい装備の追加、見た目の変更などで Arma 3 の CSAT (Canton Protocol Strategic Alliance Treaty) を改変した The CSAT Modification Project MOD がバージョン 1.8.3 に更新。新たに架空の 122mm 榴弾砲やトラック、Contact の無線機、防護スーツを追加しました。
CSAT Modification Project v1.8.3 is out on Steam now! Improvements, enhancements, and #Arma3Contact assets are all included. For a full changelog, check the Steam Workshop: https://t.co/42zPKDCUYp
— The CSAT Modification Project (@tec_csat) December 4, 2019
(Also big thanks for @David_Mustache_ for the promo pics!) pic.twitter.com/POeTfKdzRk
製作者個人の観点から CSAT の見た目の改良を図る物で、世界観から浮いているゲーム標準のプロテクター ヘルメットや装備を排除します。また BLUFOR と対抗できるよう、勢力から排除されたロケット砲や戦闘機も同梱するようになっていますが、世界観を崩してはいません。
チェンジログ:
- Added HM60 Razm-3 122mm howitzer system.
- Added Abda (Open) flatbed variant.
- Added versions of the Contact DLC radio bag.
- Added the Contact CBRN suit in arid and woodland camouflage.
- Added Men (CBRN) editor category and groups with units wearing MOPP suits for use in CBRN environments.
- Added EW Specialist units with spectrum devices, UAV controllers, and other electronic warfare equipment.
- Added CBRN Specialist units with chemical detectors, MOPP gear ready, and EOD abilities.
- Added support groups for CBRN and EW teams.
- Added ED-1E and ED-1D units to the CSAT factions, as well as UGV operators for both.
- Added a combat knife pouch to Azad and Hamel patrol vests.
- Added a foregrip and improved Sting-H animations to reduce model clipping.
- Added texture selections in Virtual Garage for modded vehicles.
- Added unique map icons for the unarmed and medical Marid APCs.
- Added unique garage icons for modded vehicles (Keftar, Ghatar, Ruk, Shahan, etc.)
- Added CSAT helmets and vests to the editor as world/Zeus items.
- Added ammo, weapon, and equipment boxes with CMP-specific gear, as well as to the replacement config.
- Changed Abda, Marid variants, and Ghatar Virtual Garage pictures to better match the vanilla icons.
- Changed name order of Raad variants from (Variant) (Color) to (Color) (Variant) to improve ordering in the editor.
- Changed radio bag to the new version, removing the previous model from the game.
- Changed Special Forces editor groups to their new faction, CSAT (Iran, Special Forces.)
- Changed rifleman magazine loadout from 10 (kinda ridiculous) to 6.
- Improved Penah IR beacon (thanks to Adacas and the USP team for the model!)
- Improved medic bag textures and materials.
- Improved Ruk interior textures further.
- Improved Mahi USV with better textures, better distance LODs, and a new mast with maritime radar.
- Improved Abda textures, the camo should be less repetitive now.
- Improved Zanbur and Saeqeh UAV textures.
- Improved and fixed virtual garage vehicle listings.
- Fixed holes along the edge of Hamel rear plates.
- Fixed brake/rear lights on the Abdas and armed/MLRS Zamak variants.
- Fixed Sting-H and Sting-H drum magazine UI icon path errors.
- Fixed proxies on Sting-H not appearing on distance LODs.
- Fixed issue where the Sting-H model would bounce around the map if a user was killed.
- Fixed missing clip model on the back magazine pouch of the Hamel.
- Fixed weird texture shading on camelback MOLLE.
- Fixed woodland Viper snipers having arid/tan ghillie mesh: they now have correct woodland/jungle ghillies.
- Fixed Viper snipers showing up in the Arid faction instead of Special Forces.
- Fixed Abda (Medical) map UI icon.
- Fixed static GMG disassemble into backpack error.
- Fixed Medical Abda long-distance LOD turning red.
- Fixed conventional-force MEDEVAC Orca using the black camo instead of arid.
- Fixed unarmed and medical Marid APCs not showing up in Virtual Garage.
- Fixed UAVs (Saeqeh and Zanbur) not showing up in Virtual Garage.
- Fixed editor previews for Marksman DLC SOF units.
- Fixed editor previews for Orange DLC UAV operators.
- Fixed camouflage selections for armed (HMG/GMG and covered/uncovered) Zamaks, MLRS, and Ghatar trucks in Virtual Arsenal.
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