Arma 3 に衝突で荒廃したマップ追加の Chernarus Redux MOD が v0.93 で改良や修正

Arma2のChernarusを改良したArma3 マップMOD

衝突とウイルスの発生で荒廃した、これまでとは違う Arma 2 のマップを Arma 3 へ追加する Chernarus Redux MOD がバージョン 0.93 に更新。新たにいくつかの町や集落を荒廃させたり、めり込み問題の修正、衛星画像の変更などを行っています。

マップには新たに 15 の入れる構造物、13 の内装がある家屋、Chernogorsk と Elektrozavodsk の間へトンネル、さまざまな場所に軍の検問所を追加したり、森林にある木をランダムで設置、マップの詳細度を向上、地面や水面の手直し、新しい効果音、廃墟、町を実装しています。

チェンジログ:

  • Added Lopatino Redux (thanks to JimmieTheEye)
  • Added Myshkino Redux (thanks to JimmieTheEye)
  • Added Pogorevka Redux (thanks to JimmieTheEye)
  • Added Petrovka Redux (thanks to JimmieTheEye)
  • Added Gorka Redux (thanks to JimmieTheEye)
  • Added Sosnovka Redux (thanks to JimmieTheEye)
  • Added Khelm Redux (thanks to JimmieTheEye)
  • Added rural single locations redux (thanks to JimmieTheEye)
  • Updated northern Tikhya River
  • Added template ivy models
  • Added multilingual support for Chernarus landmarks. Chernarusredux_lang string table. Join & contribute your language @ https://github.com/chernaruski/chernarusredux_lang/blob/master/stringtable.xml
  • Modified terrain clutter config
  • Modified Sea water config
  • Modified Satmap
  • Modified Mask
  • Modified DSHouses interior texture brightness
  • Modified Sewer junction model rvmat
  • Modified emergency entrance textures for NWAF hospital
  • Modified textures for Black Forest Hotel
  • Modified textures for several air wrecks
  • Modified skeleton model textures for optimization
  • Reverted Lighthouse to enter-able ones due to https://feedback.bistudio.com/T134823
  • Reverted to older ponds map-wide due to https://dev.cup-arma3.org/T3514
  • Epoch replacement Phase 2
  • Land_Mine_01_warehouse_F
  • Land_DPP_01_mainFactory_old_F
  • Land_i_Shed_Ind_old_F
  • Land_IndustrialShed_01_F
  • Land_PoliceStation_01_F
  • Land_StrawStack_01_F
  • Land_House_2B04_F
  • Land_GuardTower_02_F
  • Fixed trees and bushes gleaming at distance
  • Fixed missing forests near Pobeda River
  • Fixed missing forests near Novy Sobor
  • Fixed missing forests near Myshkino
  • Fixed terrain clipping inside houses at Tulga
  • Fixed terrain clipping inside houses at Dolina
  • Fixed terrain clipping inside houses at Three Valleys
  • Fixed terrain clipping inside houses at Berezino
  • Fixed terrain clipping inside houses at Nizhnoye
  • Fixed terrain clipping inside houses at Myshikino
  • Fixed terrain clipping inside houses at Khelm
  • Fixed terrain clipping inside houses at Solnichniy
  • Fixed terrain clipping inside houses at Skalisty Island
  • Fixed clipping and misplacement bugs in Chernogorsk
  • Fixed clipping and misplacement bugs in Vysota
  • Fixed clipping and misplacement bugs in Polana
  • Fixed clipping and misplacement bugs in Pulkovo
  • Fixed clipping and misplacement bugs in Pusta
  • Fixed clipping and misplacement bugs in Krasnostav
  • Fixed clipping and misplacement bugs in Olsha
  • Fixed clipping and misplacement bugs in Klen Hill
  • Fixed clipping and misplacement bugs in Tulga
  • Fixed clipping and misplacement bugs in Kozlovka
  • Fixed clipping and misplacement bugs in Gorka
  • Fixed clipping and misplacement bugs in Balota
  • Fixed clipping and misplacement bugs in Zelenogorsk
  • Fixed clipping and misplacement bugs in Black Forest Cottages
  • Fixed clipping and misplacement bugs in NEAF
  • Fixed clipping and misplacement bugs in NWAF
  • Fixed clipping and misplacement bugs in Dolina
  • Fixed clipping and misplacement bugs in Gvozdno
  • Fixed clipping and misplacement bugs in Staroye
  • Fixed clipping and misplacement bugs in Kamyshovo
  • Fixed clipping and misplacement bugs in Nizhnoye
  • Fixed clipping and misplacement bugs in Kamenka
  • Fixed clipping and misplacement bugs in Komarovo
  • Fixed clipping and misplacement bugs in Sosnovka
  • Fixed clipping and misplacement bugs in Vybor
  • Fixed clipping and misplacement bugs in Skalisty Island
  • Fixed clipping and misplacement bugs in Batarov

Chernarus Redux [WIP Release] - Page 11 - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums

0 コメント:

コメントを投稿