Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 145702 へ更新。 外伝拡張パック Contact のリヴォニア マップにあったオブジェクトの配置ミスを修正したり、開発中ながら 2 つの新オブジェクトを追加しています。
チェンジログ:
EXE rev. 145702 (game)
No new Launcher
Size: ~2.6 GB
DATA
- Known Issue: Missing power line display names
- Known Issue: Missing SCBA Cylinder textures
- Known Issue: Missing SFX for the large Decon Shower
- Added: Camo selections to the PO-30 wreck
- Added: Garbage Barrels (WIP - known issue: missing textures)
- Added: Burnt Garbage (WIP)
- Tweaked: RPG-42 reticle zeroing at 500 meters
- Tweaked: Improved AI tank path-following (using re-tuned AITankSteeringComponent PID controller settings provided by CUP - many thanks!)
- Fixed: Several prop functionality scripts were missing (e.g. Decon Showers and Military Cargo Platforms)
- Fixed: Many incorrect object placements and other issues on Livonia
- Fixed: Various Livonia RPT errors
- Fixed: Miscellaneous Livonia object issues
- Fixed: Polish writing on a large warning sign
- Fixed: Missing display names for the Rugged Desk Chairs
- Fixed: Mechanic Clothes had a visible scarf in first person view (https://feedback.bistudio.com/T139556)
- Fixed: The terrain class name was shown in the death screen instead of the display name (thanks POLPOX and https://feedback.bistudio.com/T139749)
- Fixed: The ADR-97 magazines author name in Virtual Arsenal was incorrect (https://feedback.bistudio.com/T139683)
- Added: Eden Editor now offers a summary of all entities used in a scenario, which can be accessed via Scenario > Statistics
- Fixed: Various new prop Editor previews
Development Branch Changelog - Page 55 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
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