Arma 3 へ第二次大戦時のスカンジナビアの軍隊や冬戦争で使われた武器やヘルメットなど装備を追加する Northern Fronts MOD がバージョン 0.2 へ更新。新しく武器に M27 と DP27、Nagan revolver、榴弾砲の 76/k02、ユニフォームに M36 Cavalry、Cavalry officer を追加しました。
MOD では冬戦争、継続戦争、ラップランド戦争のフィンランド軍 (1939 - 1945) やノルウェー侵攻時の王立ノルウェー陸軍と海軍 (1940)、ノルウェー レジスタンス (1940 - 1945)、冬戦争の赤軍 (1939 - 1940)、デンマーク侵攻時のデンマーク陸軍 (1940)、フィンランドとノルウェーで抵抗した外国人義勇軍を実装します。
チェンジログ:
- ADDED: [FIN] M27
- ADDED: [FIN] M27Rv
- ADDED: [FIN] 76/k02 howitzer
- ADDED: [FIN] Cavalry uniform
- ADDED: [FIN] Cavalry officer uniform
- ADDED: [RU] DP27
- ADDED: [RU] Nagan revolver
- ADDED: Static weapons magazines for infantry system (soldiers can carry additional magazines to static weapons)
- ADDED. M36 Field Cap variants
- ADDED: M38 Helmet variants
- ADDED: M39 Sidecap variants
- ADDED: Static weapon UI icons
- FIXED: LS26 size
- FIXED: All mosin variants now have visible clip on reload animation
- FIXED: Uniform shadows missing heads
- FIXED: Minor gearing and bag shadow issues
- FIXED: Lahti L39 now prioritises vehicles over infantry when picking targets
- FIXED: Various weapons deploypoints (limited sinking into ground when deploying weapon in prone position)(edited)
- FIXED: Magazine crosspack
- FIXED: Molotov compatibility with IFA3 vehicles
- FIXED: NF units can be used in spawn module
- ADDED: weapons and magazines as editor placeable pickable items.
- FIXED: reported crosspack bug (visible scripting error and freezing repack dialog)
- ADDED: mag crosspack is available in the plain action menu if ACE is not used
- ADDED: Finnnns into the Spawn AI Eden modules.
- FIXED: Manual bolting was not synced across network
- FIXED: freelook key was blocked while bolting
- ADDED: Scenario start module to create a unified style "fade into scenario" film effect
- ADDED: Scenario end module, akin to above one with scenario end attributes (as in which ending to select etc).
- ADDED: A typewriter style font (default used by the above modules)
- ADDED: Modules for constant film effect (you know, for cutscenes etc), and for starting/ending the constant film effect (in case someone wants to do that)
- ADDED: Module for adding the "film reel wiggling text" with extra functionality
- ADDED: Serverside Settings module. Possibility to override the client settings available in the in-game pause menu -> options -> north options
- FIXED: Insect swarms were not deleted when module was deleted(edited)
- Molotov:
- FIXED: the reported scripting error pop-up
- FIXED: another possible scripting error pop-up (most likely shown up for people but gone unreported)
- FIXED: IFA tanks were not being killed with fire
- FIXED: getting into a burning tank did not kill you, only when exiting it..
- FIXED: flames on vehicles and men would burn forever
- FIXED: Player killed by molotov should no longer respawn in flames...
- ADDED: burning men now lose all their inventory
- ADDED: burning men can have their inventory cook-off when caught on fire, at 30% probability. Probability can be tweaked in mod settings
- TWEAKED: molotoved vehicle may explode after being burned for a while.
- TWEAKED: molotov flames now go out faster depending on rain
- ADDED: if soldier moves through a molotov flame (on ground) depending on the speed of the movement the following will happen: move slow and you die into the flame, move faster and your feet will catch fire (and will get damaged ofc). In latter case if you stop you will be engulfed in flames after a few seconds (need feedback on this), if you keep running the flames will die out in some seconds, if you run into water they of course go out immediately.
Northern Fronts - Scandinavia in WW2 - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums
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