Arma 3 開発版のリビジョン 145159 で新しいファンクションやバグ修正

arma3ロゴ

Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 145159 へ更新。 Eden エディタ 用に新しいファンクションなどが追加されました。

チェンジログ:

EXE rev. 145159 (game)
EXE rev. 145159 (launcher)
Size: ~1.1 GB
DATA
  • Tweaked: Aspect ratio of the RPG & Vorona magazine icons
  • Tweaked: Decreased amount of bugs (the creepy crawly kind) at night, resulting in a potential performance gain
  • Tweaked: Cost values of the LSVs
  • Fixed: AI was taking cover behind thin banana plants :yay:
  • Tweaked: Firefly model and material
  • Fixed: Issue with shadows on the T-100 barrel
  • Tweaked: Layered Concrete Wall (Land_Wall_INDCnc_4_F) geometries (https://feedback.bistudio.com/T131463)
Eden Editor
  • Added: BIS_fnc_3DENExportSQF can now export scenarios in a format where each entity checks if its ID has been blacklisted. If so, the entity will not be spawned. The blacklist array is a new parameter passed into the exported SQF.
  • Fixed: The function to export Eden Editor scenarios to SQF format did not export vehicle customization settings
  • Tweaked: Scenarios exported from Eden Editor to SQF now initialize modules only once all objects and connections were created
ENGINE
  • Added: Improvements to multiplayer security systems related to addon loading, encryption, and server checks
  • Added: Sound controller 'acceleration'
  • Fixed: Improvements to interactions with deceased character inventories were not enabled in all builds

Development Branch Changelog - Page 54 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

0 コメント:

コメントを投稿