Arma 3 に衝突で荒廃したマップ追加の Chernarus Redux MOD が v0.79 で 2 つの新しい町

Arma2のChernarusを改良したArma3 マップMOD

衝突とウイルスの発生で荒廃した、これまでとは違う Arma 2 のマップを Arma 3 へ追加する Chernarus Redux MOD のバージョン 0.79 が公開。山や 2 つの町、座礁して残骸になった船など多数の環境が新たに設置されたり、多くの不具合が修正されています。

Arma2のChernarusを改良したArma3 マップMOD

マップには新たに 15 の入れる構造物、13 の内装がある家屋、Chernogorsk と Elektrozavodsk の間へトンネル、さまざまな場所に軍の検問所を追加したり、森林にある木をランダムで設置、マップの詳細度を向上、地面や水面の手直し、新しい効果音を実装しています。

チェンジログ:

  • Added Mountains on north western part of Chernarus
  • Added Batarov (New city)
  • Added Chezniki (New city)
  • Added ship wrecks along northern river entrance reefs
  • Added northern area to have river heading in-landwards
  • Added roads and tunnels along new northern river
  • Added Black Forest Resort
  • Added Polana Redux
  • Added Pavlovo Redux (Contribution by XenithZero)
  • Added Orlovets Redux (Contribution by Tingnoy)
  • Added Rogovo Redux (Contribution by ShyVic & XenithZero)
  • Added Pulkovo Redux (Contribution by Mava & XenithZero)
  • Added Prigorodky Redux (Contribution by Tingnoy)
  • Added Open Sheds (Contribution of ComatoseBadger & StokesMagee)
  • Added map wide road crack and grass clutter
  • Added Russian shop model
  • Added custom sounds to some more bushes
  • Added some new clutter models to use around the map
  • Added mod icon and description
  • Added Ambient Particle effects
  • Added SullenSkies back in with new settings
  • Removed chernarusredux_puddles.pbo because BI fixed ponds (mission makers, remove this add on requirement from missions)
  • Removed military camp north of Kamenka to balance out military locations
  • Modified map size to 16km x 16km
  • Modified Map Cell Size to 4
  • Modified so map has terrain synth
  • Modified north side of map terrain to match with newly introduced mountains
  • Modified map to have extra forests in north and west edge
  • Modified bush rendering mechanism for performance
  • Modified moon texture to higher resolution
  • Modified concrete texture
  • Modified Lighting configuration
  • Modified Terrain clutter configuration
  • Modified NEAF parking lot and airfield to concrete mask
  • Modified Underground Train station parking lot to concrete mask
  • Modified mask for majority of the map
  • Modified CHR Soundtrack module to play songs randomly from individual songs
  • Modified vegetation texture paths (Internal change)
  • Modified terrain on North East Shore to prep for future implementation
  • Modified map city and location names
  • Fixed compatibility with CUP Terrains Maps (grass for everyone!)
  • Fixed load screen background image bugs
  • Fixed dirt coming out of several models when shot at
  • Fixed various object bugs emerging due to cell size change
  • Fixed various terrain bugs due to northern height change
  • Fixed free willy at Novy Sobor (car wreck)
  • Fixed terrain warping in Gvozdno
  • Fixed toilet object clipping in Krasnostav
  • Fixed Fuel Tank object clipping in Komarovo
  • Fixed train station roof clipping in Komarovo
  • Fixed Pine Tree clipping in to house in Chernogorsk
  • Fixed tree clipping through house in Chernogorsk
  • Fixed flying ivy in Kamenka
  • Fixed fuel tank clipping through wall in Kamenka
  • Fixed floating wreck in Kamenka
  • Fixed trees in Kamenka
  • Fixed floating bush in Balota Airfield
  • Fixed floating train track near Cherno-Elektro tunnel
  • Fixed misplaced barn inside barn in Pusta
  • Fixed floating wagon in Pusta
  • Fixed hay bails floating inside barn in Pusta
  • Fixed objects on road at Pustoshka
  • Fixed bush inside house at Lopatino
  • Fixed ladder action at Gorka Petrol Station
  • Fixed floating objects at Gorka Petrol Station
  • Fixed tree growing through general store in Mogilevka
  • Fixed floating bench object at Mogilevka
  • Fixed rocks clipping in tree north of Elektro
  • Fixed brick wall clipping through house in Dolina
  • Fixed metal fence clipping through car in Dolina
  • Fixed trash cart clipping through bus stop in Dolina
  • Fixed fence clipping through house in Staroye
  • Fixed restroom object blocking house entrance at Staroye
  • Fixed house needing height change in Msta
  • Fixed floating tree in Msta
  • Fixed woodpile stock object blocking house entrance at Vyshnoe
  • Fixed floating restroom object at Rogovo
  • Fixed hen house clipping in to house at Zelenogorsk
  • Fixed dog house clipping in to house at Lopatino
  • Fixed floating wreck at Kabanino
  • Fixed restroom object clipping in to house at Grishino
  • Fixed misplaced hen house at Grishino
  • Fixed building inside Altar bunker showind laddar action when it shouldn't
  • Fixed CHZ train cargo model to not trap players
  • Fixed Black Forest mass fps drop when looking at certain trees
  • Fixed misplaced dog house at Berezino
  • Fixed misplaced bench in Berezino
  • Fixed free willy part 2 (trashcan) at Berezino
  • Fixed shed clipping through vehicle depot at NWAF
  • Fixed shed sunk in to port at Kamyshovo
  • Fixed terrain warped at Tulga
  • Fixed terrain warped at Msta
  • Fixed doghouse and fuel tank clipping at Solnichniy
  • Fixed trash can and bench clipping at Solnichniy
  • Fixed bench clipping in to house at Solnichniy
  • Fixed randomly placed wood fence at Solnichniy
  • Fixed floating sign at Solnichniy
  • Fixed duplicate sign at east coast factory
  • Fixed unaligned ivy at east coast factory
  • Fixed duplicate sheds at east coast factory
  • Fixed warped terrain at Elektro east docks
  • Fixed warped terrain at Vybor
  • Fixed warped terrain around house in Sosnovka
  • Fixed warped terrain around house in Gvozdno

Chernarus Redux [WIP Release] - Page 9 - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums

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