衝突とウイルスの発生で荒廃した、これまでとは違う Arma 2 のマップを Arma 3 へ追加する Chernarus Redux MOD のバージョン 0.79 が公開。山や 2 つの町、座礁して残骸になった船など多数の環境が新たに設置されたり、多くの不具合が修正されています。
マップには新たに 15 の入れる構造物、13 の内装がある家屋、Chernogorsk と Elektrozavodsk の間へトンネル、さまざまな場所に軍の検問所を追加したり、森林にある木をランダムで設置、マップの詳細度を向上、地面や水面の手直し、新しい効果音を実装しています。
チェンジログ:
- Added Mountains on north western part of Chernarus
- Added Batarov (New city)
- Added Chezniki (New city)
- Added ship wrecks along northern river entrance reefs
- Added northern area to have river heading in-landwards
- Added roads and tunnels along new northern river
- Added Black Forest Resort
- Added Polana Redux
- Added Pavlovo Redux (Contribution by XenithZero)
- Added Orlovets Redux (Contribution by Tingnoy)
- Added Rogovo Redux (Contribution by ShyVic & XenithZero)
- Added Pulkovo Redux (Contribution by Mava & XenithZero)
- Added Prigorodky Redux (Contribution by Tingnoy)
- Added Open Sheds (Contribution of ComatoseBadger & StokesMagee)
- Added map wide road crack and grass clutter
- Added Russian shop model
- Added custom sounds to some more bushes
- Added some new clutter models to use around the map
- Added mod icon and description
- Added Ambient Particle effects
- Added SullenSkies back in with new settings
- Removed chernarusredux_puddles.pbo because BI fixed ponds (mission makers, remove this add on requirement from missions)
- Removed military camp north of Kamenka to balance out military locations
- Modified map size to 16km x 16km
- Modified Map Cell Size to 4
- Modified so map has terrain synth
- Modified north side of map terrain to match with newly introduced mountains
- Modified map to have extra forests in north and west edge
- Modified bush rendering mechanism for performance
- Modified moon texture to higher resolution
- Modified concrete texture
- Modified Lighting configuration
- Modified Terrain clutter configuration
- Modified NEAF parking lot and airfield to concrete mask
- Modified Underground Train station parking lot to concrete mask
- Modified mask for majority of the map
- Modified CHR Soundtrack module to play songs randomly from individual songs
- Modified vegetation texture paths (Internal change)
- Modified terrain on North East Shore to prep for future implementation
- Modified map city and location names
- Fixed compatibility with CUP Terrains Maps (grass for everyone!)
- Fixed load screen background image bugs
- Fixed dirt coming out of several models when shot at
- Fixed various object bugs emerging due to cell size change
- Fixed various terrain bugs due to northern height change
- Fixed free willy at Novy Sobor (car wreck)
- Fixed terrain warping in Gvozdno
- Fixed toilet object clipping in Krasnostav
- Fixed Fuel Tank object clipping in Komarovo
- Fixed train station roof clipping in Komarovo
- Fixed Pine Tree clipping in to house in Chernogorsk
- Fixed tree clipping through house in Chernogorsk
- Fixed flying ivy in Kamenka
- Fixed fuel tank clipping through wall in Kamenka
- Fixed floating wreck in Kamenka
- Fixed trees in Kamenka
- Fixed floating bush in Balota Airfield
- Fixed floating train track near Cherno-Elektro tunnel
- Fixed misplaced barn inside barn in Pusta
- Fixed floating wagon in Pusta
- Fixed hay bails floating inside barn in Pusta
- Fixed objects on road at Pustoshka
- Fixed bush inside house at Lopatino
- Fixed ladder action at Gorka Petrol Station
- Fixed floating objects at Gorka Petrol Station
- Fixed tree growing through general store in Mogilevka
- Fixed floating bench object at Mogilevka
- Fixed rocks clipping in tree north of Elektro
- Fixed brick wall clipping through house in Dolina
- Fixed metal fence clipping through car in Dolina
- Fixed trash cart clipping through bus stop in Dolina
- Fixed fence clipping through house in Staroye
- Fixed restroom object blocking house entrance at Staroye
- Fixed house needing height change in Msta
- Fixed floating tree in Msta
- Fixed woodpile stock object blocking house entrance at Vyshnoe
- Fixed floating restroom object at Rogovo
- Fixed hen house clipping in to house at Zelenogorsk
- Fixed dog house clipping in to house at Lopatino
- Fixed floating wreck at Kabanino
- Fixed restroom object clipping in to house at Grishino
- Fixed misplaced hen house at Grishino
- Fixed building inside Altar bunker showind laddar action when it shouldn't
- Fixed CHZ train cargo model to not trap players
- Fixed Black Forest mass fps drop when looking at certain trees
- Fixed misplaced dog house at Berezino
- Fixed misplaced bench in Berezino
- Fixed free willy part 2 (trashcan) at Berezino
- Fixed shed clipping through vehicle depot at NWAF
- Fixed shed sunk in to port at Kamyshovo
- Fixed terrain warped at Tulga
- Fixed terrain warped at Msta
- Fixed doghouse and fuel tank clipping at Solnichniy
- Fixed trash can and bench clipping at Solnichniy
- Fixed bench clipping in to house at Solnichniy
- Fixed randomly placed wood fence at Solnichniy
- Fixed floating sign at Solnichniy
- Fixed duplicate sign at east coast factory
- Fixed unaligned ivy at east coast factory
- Fixed duplicate sheds at east coast factory
- Fixed warped terrain at Elektro east docks
- Fixed warped terrain at Vybor
- Fixed warped terrain around house in Sosnovka
- Fixed warped terrain around house in Gvozdno
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