衝突とウイルスの発生で荒廃した Arma 2 のマップを Arma 3 へ追加する Chernarus Redux MOD のバージョン 0.42 が公開。環境音や浮いている監視塔など、多数の不具合が修正されています。
ARMA 3: Chernarus Redux - Official Release Trailer (LINKS IN DESC) - YouTube
マップには新たに 15 の入れる構造物、13 の内装がある家屋、Chernogorsk と Elektrozavodsk の間へトンネル、さまざまな場所に軍の検問所を追加したり、森林にある木をランダムで設置、マップの詳細度を向上、地面や水面の手直し、新しい効果音を実装。Arma 3 の品質基準になるよう改良がおこなわれています。
- Added Military Checkpoint Phase 1
- Fixed Environment sounds
- Fixed tree growing out of planter in Chernogorsk boardwalk
- Fixed tree object placed too low on Chernogorsk boardwalk
- Fixed random powerline in the middle of road north of Elektro
- Fixed several of houses which were too high off the ground to enter
- Fixed couple of floating hay bails
- Fixed couple of sheds which were too high off ground and looked weird
- Fixed restroom clipping in barn east of Chernogorsk
- Fixed couple of garbage cans clipping in to building next to them
- Fixed fence on top of road east of Chernogorsk
- Fixed fence clipping in ground
- Fixed floating gate at Shakhovka
- Fixed bushes, clutter floating south west of Staroye
- Fixed weird clipping objects west of Prigorodki
- Fixed ladder height in Chernogorsk
- Fixed car clipping in to bus at Klen Hill
- Fixed randomly floating ivy at Klen Hill
- Fixed whiteboard clipping through tent in Klen Hill
- Fixed bag object clipping through tent in Klen Hill
- Fixed removing dirt object near tower
- Fixed camo tents floating at southwest roadblock
- Fixed icy floating at west coast factory
- Fixed factory building floating in Chernogorsk industrial
- Fixed watchtower floating at Balota Airfield
- Fixed floating car in Chernogorsk Industrial
- Fixed gap in wall in underground tunnel
- Fixed slightly floating railroad near underground tunnel
- Fixed fuel barrel tilted in weird direction in underground tunnel
- Fixed ground texture being concrete tiles around near underground tunnel
- Fixed a few holes in the structure of underground tunnel
- Fixed clutter objects slightly floating in underground tunnel
- Fixed removing heli crash in between trees
- Fixed building objects showing on map when there aren't any
- Fixed tree clipping in to rocks along west river
- Fixed plank supports clipping or floating
- Fixed floating fake land near NEAF
- Fixed tree growing from road at southwest roadblock
- Fixed container clipping at southwest roadblock
- Fixed box clipping through wall at southwest roadblock
- Fixed wire feneces clipping to ground at southwest roadblock
- Fixed floating truck and dirt piles at southwest roadblock
- Fixed military truck floating at south west roadblock
- Fixed fuel container clipping a bit in to cargo at southwest roadblock
- Fixed icy clipping in to military container at southwest roadblock
- Fixed stop gate placed weirdly at southwest roadblock
- Fixed bushes floating along the walls of Cnerno international hotel
- Fixed a slight gap in between floor objects in central Chernogorsk
- Fixed unaligned powerlines north of Eketro
- Fixed tree growing from road at NWAF
- Fixed building too close to trees at NWAF
- Fixed tree piercing through planks
- Fixed garbage bags clipping through dumpster at west coast factory
- Fixed container sunken in to other containers at west coast factory
- Fixed stack of bamboo and removed from map as not lore friendly
- Fixed bushes floating near coast between Cherno and Elektro
- Fixed uneven ground near port at west coast
- Fixed ivy floating from bus at Balota
- Fixed objects floating at north west military base
- Fixed pump slightly floating at Bor
- Fixed gas tank clipping through building near west coast Factory
- Fixed trees and bushes slightly floating west of Mogilevka
- Fixed typo in map load screen
- Fixed Balota town name not showing up when zooming out in map view
- Fixed tree growing from house in Stary
- Fixed huge tree blocking road at Kozlovka
- Fixed floating survivor camp objects in central Chernogorsk
- Fixed tree clipping in to hospital at central Chernogorsk
- Fixed some hay bails clipping with each other around the map
0 コメント:
コメントを投稿