Arma 3 に新しい機能や不具合修正を先行して実装する開発版がリビジョン 130192 に、いくつかのファイアリング ドリルや銃弾の音が改良されました。デプロイ射撃における、窓の検知も微調整されています。
また、距離を元にした減衰フィルタの適用や建物の室内における、銃弾の音が新たに実装されているようです。
チェンジログ:
EXE rev. 130192 (game)
EXE rev. 130199 (launcher)
Size: ~440 MB
DATA
EXE rev. 130199 (launcher)
Size: ~440 MB
DATA
- Added: End Game into DLC Content Browser
- Changed: Function 'diag_log' added to the whitelist for the MP remote execution
- Fixed: Footstep sound in cargo structures
- Fixed: Description of missions not shown in mission slot selection screen for Firing From Vehicles and End Game
- Tweaked: FD11 medal times made harder based on play tests
- Tweaked: FD12 medal times made harder based on play tests
- Tweaked: FD12 upTime added to several targets behind cover
- Tweaked: FD12 clutter cutter added in front of small plate target
- Tweaked: FD13 bronze time made a little more tolerant
- Tweaked: Various improved interior tails
- Tweaked: Volume of shooting from pistols raised
- Fixed: One Cyrus version has been given a matching sound suppressor
- Fixed: Occasional error where player gets stuck in a cargo animation when 2 players try to get in the same position at the same time in MP
- Added: Sound: Enabled audio features (low pass, building interior)
- Tweaked: Sound: Distance volume curve & distance frequency filter
- Fixed: Rare turret desync if turning out at the very beginning of a MP mission
- Tweaked: Character is adjusted to ground when deployed
- Tweaked: Stance indicator fade out is reset when resting or deployment changes
- Fixed: Weapon Deployment - Players get stuck if they try to get into a vehicle while they are deployed
- Tweaked: Weapon Deployment - Windows detection improvements
- Fixed: Update vision mode when switched through binoculars
- Tweaked: Ground weapon holders are ignored when looking for focus object in optics
- Fixed: Missing weapon stabilization class when remotely controlling units resulted in synchronization issues with deployment
- Fixed: Problem with the ''weapon'' tab, when a player tries observe attachments close to a crate on the ground
- Fixed: Weapon Deployment - Entering a helicopter in prone stance
- Hotfixed: Subscribe content list processing will fire subscribed events before authors resolution (it will still fire the event after the authors resolution as well) [SteamLayer]
- Fixed: Game crash after trying to create non-existent weapon attachments (bad config name)
- Fixed: Taking a bag that is filled with another bag from the ground causes the game to crash
- Changed: CWeaponTypeSlotsManager checks max count of available attachment slots and linked items
- Tweaked: Functionality of prone deployment improved
- Fixed: Changed color of of label 'Auto-included' from general orange to the correct green color
- Changed: An author field of the extension is not updated if the new value is a null or an empty string
- Fixed: The 'Updated' label of a mod now stays on until the Launcher is restarted and is not overridden by any other synchronization
- Fixed: The update available flag is now cleared after a legacy mod downloaded to prevent confusion when combined with ‘The Workaround'
開発版を使う方法はこちら。
ArmA3の開発版を使う
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