Kju and all the people behind the AiA project.
Bohemia Interactive for this amazing software (ArmaIII) with all these possibilities.
SKH-Team for testing and TS-server
themaster for extra sounds
In this project, the following persons were involved:
Silola: X-Cam programming, object import & handling, roads, object placement, xCam_EU.pbo
Atsche: Map config, Sat&Mask texturing, terrain sculpting, object placement, xcam_objects.pbo
Hotzenplotz: object placement
Sky: object placement
t-800a: object placement
MCPXXL: object placement, xcam_wood.pbo (with permission from DMC)
poolpunk: xCam_Metal.pbo, xCam_Woodworks.pbo
Heros: xcam_pipe.pbo
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