Arma 3 に新しい機能やコンテンツを、先行して実装する開発版のランチャーがリビジョン 128494 へ更新され、Hellcat のロケット ポッドがアニメーションで隠せるようになりました。
チェンジログ:
EXE rev. 128494 (game)
EXE rev. 128492 (launcher)
Size: ~73 MB
DATALAUNCHER
- Added: Animation for hiding rocket pods of Hellcat due to a community request
- Added: BIS_fnc_setObjectRotation
- Added: Potential fix for an Arsenal camera problem
- Fixed: Unpredictable behavior of Arsenal camera when close to the ground
- Tweaked: Supports: OPFOR base size was wrongly set to 50m (changed to 200m)
- Fixed: Truck Library string (http://feedback.arma3.com/view.php?id=19474)
- Fixed: Static weapon crew is no longer shielded from explosive damage
- Improved: Faster simulation of soldiers inside some vehicles
- Fixed: Wrong condition for reading of the ‘order’ parameter when building Buldozer roads
- Fixed: Proper ragdoll after replacing dead character in a Taru pod [FFV]
- Removed: handleScore being issued by addScore from scripts
- Hotfixed: Possible crash in IsLevelLocked
- Fixed: Sound: Output voice differs from voice SendList, causing CTD
- Disabled: BattlEye initialization in Headless Clients
- Improved: First part of script event handlers refactoring and fix of an issue where removing an event also reindexed others behind it
- Fixed: Possible crash in calculating normals
- Improved: Possibility to command AI to get in personTurrets and cargo separately [FFV]
- Fixed: Model property reading (buoyancy, reversed)
- Disabled: Placing and interaction with mines in personTurrets [FFV]
Development Branch Changelog - BI forum
開発版を使う方法はこちら。
ArmA3の開発版を使う
Arma 3 公式サイト
Arma 3 公式 Twitter
Arma 3 公式 Facebook
Arma 3 公式 Youtubeチャンネル
0 コメント:
コメントを投稿