Arma 3 に新しい機能やコンテンツを、先行して実装する開発版がリビジョン 128257 へと更新され、サーバー側で設定することにより、プレイヤーへ強制的に高度な飛行特性 RotorLib を使わせる事が可能になりました。
チェンジログ:
EXE rev. 128257 (game)
No new launcher
Size: ~107 MB
DATAENGINE
- Fixed: Minor bug related to desynchronized animation sounds
- Tweaked: Vehicle tires are now more susceptible to explosive damage
- Tweaked: Made MRAP tires equal in durability to those of wheeled APC
- Fixed: Boats were not able to store inventory
- Added: Weapon and equipment stats for Virtual Arsenal.
- Added: DLC weapons are now marked by a DLC icon in Virtual Arsenal
- Added: BIS_fnc_configExtremes - scans config paths and returns min and max values for each given property
- Added: New modules to cfgPatches
- Added: Icons to flaps, landing autopilot and periscope depth actions
- Tweaked: Decreased indirect hit damage of RPG HE rocket and Titan AP rocket, for they did too much damage to certain structures. Their main purpose of anti-infantry rockets and ability to cripple armored vehicle movement remains unchanged.
- Added: Possibility to force Advanced Flight Model from server config
- Fixed: Gunners not disembarking from drowning helicopters
- Fixed: Possible CTD
- Fixed: Possible CTD and added a RPT message when this error happens
- Fixed: Problems with removeAllContainers in MP (JIP messages for containers remain on the server)
- Fixed: Possible CTD in game editor
- Fixed: Not loading WRP file for a terrain when it is in local files and not binarized
- Fixed: RPT spam "LODShape::AddLoadHandler: Handler not present in shape..."
- Tweaked: Optimized rope simulation in some cases
- Changed: Renamed getObjectDLCs script command to getPersonUsedDLCs
- Added: New getObjectDLC command
Development Branch Changelog - BI forum
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