Arma 3 に新しい機能やコンテンツを、先行して実装する開発版のリビジョンが 127147 へと更新され、新しい効果音の追加や、 Zeus 内で使える物資の投下ウェイポイントが実装されています。
チェンジログ:
EXE rev. 127147 (game)
EXE rev. 127146 (launcher)
Size: ~104 MB
DATAENGINE
- Added: Sound of rolling unarmed
- Fixed: Slow movement of armored vehicles doesn't cause camera shake
- Lowered volume of 2D samples in first-person view
- Added: Dragging an object over a sling load capable helicopter will now attach the object to it (Zeus)
- Fixed: Dragging sling load incompatible objects on a helicopter now moves them below the helicopter (Zeus)
- Fixed: Sling loaded vehicles were not compatible with Zeus paradrop
- Time Trials: Certain endings are now correctly failure endings (affects debriefing)
- Time Trials: ‘Friendly Fire’ ending improved slightly
- Time Trials: Missed CP penalty was not applied when it was the second-last CP
- Fixed: Time Trials - Finish CP did not show IGUI element
- Added: Zeus can now set new a waypoint type: DROP CARGO
- Added: Sling load cursors to Zeus
LAUNCHER
- Additional profiling of the network server
- Calculating total traffic from / to clients in traffic diagnostics
- Fixed: Inventory - Items disappearing when you try to move them from container to container in multiplayer
- Fixed: Side score was not resetting after scenarios
- New condition and sources for helicopter HUD (rtdCollective, windage, rtdRotorTorque, rtdGForce)
- Adjusted: Text format of traffic diagnostics
- Added: Script commands setSlingLoad (changed from slingLoadCargo), canSlingLoad, getSlingLoad
- Better unpublish handling for Steam Workshop
- Fixed: Program null-pointed while placing an explosive charge
- Updated: English strings
- Added: New localization and corrections
- Added: Strings for new features
Development Branch Changelog - BI forum
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