Arma 3 に新しい機能やコンテンツを、先行して実装する開発版のリビジョンが 126890 へと更新され、新しいスクリプト コマンドとイベント ハンドラが実装されました。
また、ランチャーに CPU 内の 1 つのプロセッサをあたかも 2 つのプロセッサであるかのように見せかける技術 である hyperthreading を、有効にする起動パラメータが追加されています。
チェンジログ:
EXE rev. 126890 (game)
EXE rev. 126886 (launcher)
Size: ~103 MB
DATA
- Fixed: CAS Wipeout support module was not firing at the target
- Units should be able to stay under water a little bit longer
- Fixed: Arsenal action was not visible ( http://feedback.arma3.com/view.php?id=20345 )
- Fixed: CfgPatches for new modules added recently
- Fixed: Small exterior / interior sound bug for Truck
- Small changes for door opening sounds
ENGINEネタバレ注意LAUNCHER
- Added: Tooltips for Zeus item lists
- Adjusted text positions of the animUnit and animSrc diagnostics (arma3diag.exe only)
- Sound: Animation source position taken from memory point
- Sound: Submix globally supports stereo samples
- moveInDriver adds the vehicle to the group pool
- Sound: Load internal sound coefficient from config
- Added: New scripting commands setPosWorld, getPosWorld ( http://feedback.arma3.com/view.php?id=20274 )
- Fixed: Script command camSetDir doesn't normalize given direction vector
- Changed: Scripting command serverCommandAvailable offers more available commands than can be processed through serverCommand
- Added: Mission event handler HandleDisconnect when a player disconnects from MP
- Sound: Limiter used on ‘weapons submix’ to suppress distortion
- Changed: Script command moveInAny now returns true when moves were processed successfully (and otherwise false)
- Changed: Rephrased ‘missing requirements’ message
- Tweaked: Handling of command-line arguments
- Added: New parameter support -enableHT
- Added: A text field for the name of the input file of 'Autotest'
- Fixed: Arrows on buttons of a numeric box were not visible when the box was focused
- Fixed: CTD when the Addon Cache becomes corrupted
- Changed: Style of the combo box with profiles
Development Branch Changelog - BI forum
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