Arma 3 の開発版がリビジョン 125258 へ更新、一部のアニメーションが滑らかに

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Arma 3 に新しい機能などコンテンツを先行して実装する開発版のリビジョンが新たに 125258 へ更新が行われ、関節のアニメーションが滑らかになりました。

また createAgent スクリプト コマンドと組み合わせてインベントリを開いた場合、ゲームの動作を停止する問題が修正されています。

チェンジログ:

EXE rev. 125258
Size: ~219 MB
DATA
  • Fixed: Geometries of UAV entities
  • Changed: Sound for animations of lying wounded
  • Fixed: Decelerons on the Wipeout so that they both extend to the same extent when banking
  • Updated: Duty values for some animations states
  • Minor volume changes for closure and fire mode change sounds
  • Updated: Thermal signature of Mk200, Khaybar, Zubr and MX
  • Fixed: Map icon size of portable mortars, offroad variants and assault boats
  • Particle effect modules localized
ネタバレ注意
  • Persistent identities between B_hub02, B_m02_1 and B_m02_2 now work correctly
  • Used names are permanently removed from the pool of names for the auto-generated identities
  • Icons added to user actions on hub, namely: open strategic map, start briefing, start patrol and get recommended gear
  • Added specific identities to story characters
ENGINE
  • Fixed: Catching missing callback from Steam
  • Improved: Formula of how inventory load affects stamina regeneration
  • UAV: Locked camera - wavy camera rotation (first hotfix)
  • Smoother animation when enabling / disabling mimics
  • Fixed: Warning about assigning a bool to an int
  • Fixed: CTD when opening inventory in combination with createAgent
  • Classes in cfgGlasses are now able to use hidden selections (camo)
  • Recoil offset no longer reset after every 3rd shot in full auto
  • Changed: openYoutubeVideo disabled in scenarios (for security)
  • Separated sharpen Post-Process prototype (no GUI integration yet)
  • Fixed: Possible CTD in airplanes
  • UAV: Locked camera - camera rotation set to zero when switching to manual view

Development Branch Changelog - BI forum

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