Arma 3 に新しい機能などコンテンツを先行して実装する開発版のリビジョンが新たに 123861 へ更新が行われ、マルチ プレイヤでの非同期が起きるという修正や武器の再装填時に新しい効果音が実装されました。
また、無人偵察機のカメラを安定化する機能も追加されています。
チェンジログ:
EXE rev. 124861
Size: ~160 MB
DATAENGINE
- Added: New sounds for reloading some weapons
- Introduced weapon inertia settings for launchers
- Changed: Sounds for unsynchronized weapon reloading
- Tweaked: Fire mode volumes
- Decreased: Inertia for P07 pistol
- Scoped out redundant Titan long / short classes from editor (due to configuration class names integrity the classes should remain)
- Added: Inertia for ACP-C2 Independent pistol
- Fixed: UI texture of Black MX with muzzle accessory
- Adjusted: Positions and radii of Mi-48 inventory supplies
- Updated: In-game help for loadFile, preprocessFile and preprocessFileLineNumbers script commands
- Fixed: Dead soldiers on ladders
- Minor dead bodies optimization
- Prefix notation of vector script commands changed to infix ( e.g. result = vector1 vectorAdd vector2; )
- UAV - Locked camera (added a new key binding to do that)
- UAV - Camera stabilization
- Disabled: GameSpy technology
- Added: New brush mode to Buldozer.
- Fixed: Buldozer brush size change (was possible to go above maximum size)
- Fixed: Buldozer brush strength settings (now it is individual for each brush mode)
- Fixed: Possible CTDs in network server
- Fixed: Blinking of caustics when texture memory is low
- Fixed: Possibility to change a soldier's faction by grouping him with a group from another faction (Zeus)
- Fixed: Blue line artifact on the horizon
- Fixed: Desync in MP after the revision 124842 fix
- Optimized: Weapon effect simulations
- Added: Limits for setWindSpeed because of the possibility to completely destroy meshes
- Fixed: Possible crash when an AI brain is not present
- Added: Script commands magazinesAmmoCargo and weaponsItemsCargo
- Fixed: Player starts without rebreather in the Wet Work scenario despite being assigned one
Development Branch Changelog - BI forum
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