Arma 3 に新しい機能などコンテンツを先行して実装する開発版のリビジョンが 124754 へと再び、更新が行われ新しいエフェクト モジュールが実装されました。
チェンジログ:
EXE rev. 124754
Size: ~419 MB
DATAENGINE
- Ejection seats in planes now propel the pilot high enough to parachute (from ground)
- Added: Stall warnings in HUDs of fixed-wings now flash
- Added: Altitude scales in HUDs of fixed-wings now show ASL instead of ATL. However, terrain indicators have been added.
- Increased mass of the UAV console
- Tweaked memory point for guns on the Stomper
- Added: Names and icons for CfgVoice classes
- Fixed: Devbranch watermark is no longer displayed after exiting Splendid Camera in the main branch
- Fixed: Mistake in condition of function BIS_fnc_randomPosTrigger (http://feedback.arma3.com/view.php?id=17937)
- Fixed: Script error in function BIS_fnc_spawnGroup (http://feedback.arma3.com/view.php?id=16889)
- Adjusted: Guerrilla uniforms of various sides so they can only be picked by a character of their side
- Fixed: Tactical vest camo ground model
- Optimized fatigue gain and resting modifiers for a new linear equation of fatigue gain from inventory load
- Rahim rifle is no longer able to attach Rail attachments
- Surface friction has been tweaked for various terrain types
- Added: Bubble particle effect module
- Fixed: Wrong default values (getVariable) in the fire and smoke effect modules fixed (it is only safety-check, it shouldn't have any impact on functionality)
- Added: Empty cartridges effect module
- Increased supply radii of fuel/ammo/medical support trucks and substantially increased ammunition load of ammo trucks to fix the unpleasant issues where several vehicles were not able to reload a reasonable amount of ammunition for their weapons
- Fixed: Iron sights and camo of armed offroad
- Changed: vehicleclass for SportsGrounds_base_F from Structures to Structures_Sports
- Removed inventory from Fuel Station Feed
- Optimized ladder actions
- Changed: Field Manual icon used for highlighting displayed hints
- Added: "Vote Kick" and "Vote Admin" buttons are now visible in the Players list on Dedicated Servers
- Fixed: Dispersion and engagement ranges of TRG 20 and TRG 21 were switched
- Updated: TRG mass
- Added: Inertia coefficients for all weapons and their attachments
- Fixed: TT05 - tweaked misplaced barrier
- 124764: Fixed: Diary closing when tasks are not selected
- 124765: Fixed: Task position when attached target is deleted
- 124767: Added: Fuel explosion power value for all vehicles
- 124769: Driver proxy for Inverse Kinematics taken from correct LOD
- 124780: Added: Script commands for basic 3D vector operations (vectorAdd, vectorDiff, vectorCrossProduct, vectorDotProduct, vectorCos, vectorMagnitude, vectorMagnitudeSqr, vectorMultiply)
- 124781: Fixed: Ironsights zeroed to a non-default value after the removal of optics
- 124787: Added: Script commands for vector distance and square distance (vectorDistance, vectorDistanceSqr)
- 124795: Fixed: Voice-Over-Net: Custom channel volume based on distance
Development Branch Changelog - BI forum
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