Arma 3 に新しい機能などコンテンツを先行して実装する開発版のリビジョン 116053 が配信され、Zeus の基本操作のキー割り当てが編集可能になった他、マスター サーバーの切り替えが可能になりました。
チェンジログ:EXE rev. 116053
Size: ~87 MB
KNOWN ISSUESDATA
- Missing strings related to new Zeus controls
ZEUS
- AAAs should have their radar back
- Fixed: Smoke screen not working on Cheetah, Kamysh, Tigris and Gorgon
- Tweaked: Sounds of weapon closures
- Tweaked: Sounds of character breathing
- Optimized explosives power after the fix of explosives on roads
- Added: GameSpy/Steam master server switch
- Fixed: Unresponsive controls in General Game Options tab
ENGINE
- Added: Basic Zeus controls (rotating, deleting, ...) can now be configured in the controls menu. You may have to reset or remap these controls.
- Fixed: Zeus respawn pop-up error
- Added: Hints about respawn backpacks
- Added: Hint when placing an explosive or an ordnance module
- Added: Picking up an Intel item will now immediately show the details
- Fixed: Player count in ZGM missions was not correct
ホットフィックス
- Fixed: Force weather change (bouncing force weather updates between server and client). Added logging of changes to RPT file.
- Sound: Update: Match SFX to speaker (different speakers have different breathing sounds)
- Added: Zeus content-sensitive waypoints
- Added: Zeus move out operation for units
- Zeus waypoint placing changed to right mouse button
- Added: Zeus customizable keyboard controls
- Fixed: Player can't see content of clothes or vests which are on the ground
- VRAM management changed (optimization)
- Fixed: Weapon cloning (http://feedback.arma3.com/view.php?id=17403)
- Fixed: AI not using radar, when player does not have it
- Added: New Zeus cursors
No new EXE
Size: ~11 MB
ZEUS
- Fixed: Various Zeus controls issues (the missing strings are still missing)
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Development Branch Changelog - BI forum
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