弾薬箱の中身を自由に設定可能に |
Arma 3 に新しい機能などコンテンツを先行して実装する開発版のリビジョン 115778 が配信され、Zeus で作成する弾薬箱の中身をゲームマスターが設定可能になりました。
チェンジログ:EXE rev. 115778
Size: ~159 MB
DATAZeus
- Fixed: Shaking at low speeds and turning to one side of Buzzard
- Fixed: Opening config or functions viewer in curator interface will no longer close it
- Added: BIS_fnc_itemType now sorts Glasses, Headgear, Vest, Uniform and Backpack into new category Equipment
- Rooster added into poultry animal site
- Updated order of voice actors by their credits
- Snakes? Why does it have to be snakes? (fixed http://feedback.arma3.com/view.php?id=17492)
- Darter is able to rotate better on spot (configured backRotorForceCoef)
- Added: Basic item management UI
- Added: Placing or editing an ammo box will now open window where Zeus can configure contents of the box
- Added: Accessories are listed in weapon names
- Renamed: Classnames of animal modules, they were missing '_F' suffix:
- ModuleAnimalsSheep > ModuleAnimalsSheep_F
- ModuleAnimalsGoats > ModuleAnimalsGoats_F
- ModuleAnimalsPoultry > ModuleAnimalsPoultry_F
- ModuleAnimalsSeagulls > ModuleAnimalsSeagulls_F
- ModuleAnimalsButterflies > ModuleAnimalsButterflies_F
- Fixed: Shooting friendlies with remotely controlled unit (and becoming hostile to everyone) resulted in player being hostile as well. In some cases, it even prevented Zeus from taking over another unit.
- Added: Pressing Ctrl+F1..F12 will now save camera position, which can be afterwards restored by pressing F1..F12
ENGINEネタバレ注意
- Fixed: Duplicated parachutes
- Fixed: Radio protocol: Playing ‘combat shouts’ for members of the player’s group
- Sound: Added triggers for gear and flaps (not yet configured in our content)
- Fixed: Weapon fire mode SFX were not updating with the player position
Development Branch Changelog - BI forum
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