Arma 3開発版の114301が公開

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Arma 3に新しい機能などコンテンツを先行して実装する開発版のリビジョン 114301 が公開され、兵士の防護機能の調整やキャンペーン エピソード2“Adapt”に関する修正が行われました。

EXE rev. 114301
Size: ~106.9 MB
  • Added more text translations to "Adapt" content
  • Adjusted soldier personal protection:
    • Decreased overall helmet protection values to increase significance of head-shots and general lethality of damage to the head.
    • Because of the previous change it was also necessary to halve the explosion shielding of head hitpoint in general to maintain helmet protection levels for collateral indirect damage and explosions.
    • Also fixed HE grenade from underbarrel GL weapon to match his RGO Frag grenade counterpart.
    • Also elevated OPFOR collateral protection for hands and legs for the previous values were not sufficient to create meaningful difference between OPFOR and soldiers of other factions.
  • HDAO is now available even for DirectX 10 cards (uses pixel shaders instead of compute shaders)
  • Swimming soldiers stop levitating / swimming on land
  • Fixed: Creation of duplicate post process effect handles after saved game is loaded
ネタバレ注意
  • A glitch has been removed from the intro animation on the beach
  • Added more variability to weapon pools in hubs
  • Fixed: Levitating armorer in hubs
  • Fixed: Player had conversations with his team even when they were all dead
  • Tweaked: Helicopter often crashing into turbines
  • Tweaked: Helicopter not taking off at all in some cases (an improved fix for this is WIP)
  • Various tweaks and fixes in voice-overs

Development Branch Changelog - Bi forum

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