Arma 3に新しい機能などコンテンツを先行して実装する開発版のリビジョン 114301 が公開され、兵士の防護機能の調整やキャンペーン エピソード2“Adapt”に関する修正が行われました。
EXE rev. 114301
Size: ~106.9 MB
- Added more text translations to "Adapt" content
- Adjusted soldier personal protection:
- Decreased overall helmet protection values to increase significance of head-shots and general lethality of damage to the head.
- Because of the previous change it was also necessary to halve the explosion shielding of head hitpoint in general to maintain helmet protection levels for collateral indirect damage and explosions.
- Also fixed HE grenade from underbarrel GL weapon to match his RGO Frag grenade counterpart.
- Also elevated OPFOR collateral protection for hands and legs for the previous values were not sufficient to create meaningful difference between OPFOR and soldiers of other factions.
- HDAO is now available even for DirectX 10 cards (uses pixel shaders instead of compute shaders)
- Swimming soldiers stop levitating / swimming on land
- Fixed: Creation of duplicate post process effect handles after saved game is loaded
ネタバレ注意
Development Branch Changelog - Bi forum
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