Arma 3 へ総合的に現実性を与える AGM MOD がバージョン 0.93 へ更新でいくつかの新システムが実装

痛みの表現効果

ドイツ連邦軍 MOD チームにより、オープン ソースで開発が行われている Arma 3 に総合的な現実性を与える Authentic Gameplay MOD がバージョン 0.93 へと更新され、銃の過熱による弾詰りや、車両の保守と貨物の輸送が可能な兵站システムなどが実装されました。

銃を依託して安定した狙いを付けられる

この MOD では動画のように、改良された医療システムや依託射撃による精密な射撃が可能になり、より現実味のある行動がゲーム内で可能になる物となっています。

戦車の射撃管制システム

チェンジログ:

  • Added: New Explosives system including different trigger types
  • Added: New Logistics system including vehicle maintenance, cargo transport and refueling
  • Added: Ability to drag static weapons around
  • Added: Map Tool
  • Added: G-Forces effect and possibiity of GLOC
  • Added: Ported Kestrel from the BWMod
  • Added: Ported Vector IV from the BWMod
  • Added: Magazine Repacking
  • Changed: Consolidated a bunch of PBOs
  • Fixed: Aborting treatments would cause inability to treat again for a short time.
  • Fixed: AI was able to heal themselves with random items.
  • Fixed: Ammo wasn't shown in static weapons.
  • Fixed: Armed KA-60 would spawn without rockets.
  • Fixed: Camshake calculation would produce a script error when a weapon would have no recoil.
  • Fixed: Certain damage sources would damage various body parts.
  • Fixed: Checking your ammo without actually having a magazine would result in a script error.
  • Fixed: Game would crash when loading certain, large missions.
  • Fixed: Hand grenades would produce excessive ragdoll force.
  • Fixed: ODing on morphine now kills you even with Prevent Insta Death on.
  • Fixed: Patient would hover in midair when carrying is aborted during the animation.
  • Fixed: Playing with clantags using <>s would break certain displays.
  • Fixed: Using moduload together with AGM would duplicate key EHs
  • Fixed: Waking up in a vehicle would eject you.
  • Fixed: Weapon resting would bug out during transitional animations.
  • Fixed: Wiping your goggles would cause cam shake even in 3rd person.
  • Fixed: You could check the temperature of binoculars.
  • Added: A fix for the offset of the crosshair in the Comanche
  • Added: Action Menu option for releasing things for quick access
  • Added: Admins can now still use the chat while unconscious.
  • Added: Bluforce Tracking Module
  • Added: Check PBOs module
  • Added: Fatigue System
  • Added: Fixed guided artillery shells.
  • Added: Grenades can now be selected with [6] (lethal) and [7] (non-lethal)
  • Added: Hand Flares
  • Added: HUD for the AH-9
  • Added: Incremental door opening (hold down the button and scroll).
  • Added: Major buff to flares of all kinds.
  • Added: Medical module option to heal the entire body with 1 bandage.
  • Added: Medical treatments now use the patient's supplies first.
  • Added: Mission designers can allow certain AI units to fall unconscious using "this setVariable ["AGM_AllowUnconscious", true]".
  • Added: Model for the epipen
  • Added: Model for the morphine injector
  • Added: Module option for maximum unconsciousness time before death
  • Added: Option to reset a key binding to defaul.
  • Added: Possibility to manually adjust the FCS range in 50m steps
  • Added: Prisoner system allowing you to detain people with cableties and escort them around.
  • Added: Respawn module and options
  • Added: Self-Interaction option to reset the FCS
  • Added: Some blood mist effects on hit
  • Added: Support of Ctrl, Shift, Alt as keybindings
  • Added: Tapping another person also causes camshake for you.
  • Added: The inventory screen now shows you the weight of your equipment numerically.
  • Added: Weapon jamming of overheating weapons
  • Added: When using the "Require Diagnosis" option, the result of a diagnosis is now broadcasted to other players standing nearby.
  • Added: Wirecutting using the toolkit
  • Added: You can now attach various signalling devices to yourself (IR strobes).
  • Changed: Added some colour to the diagnosis dialog.
  • Changed: Ammo types in APCs are now, like in MBTs, selectable using the action menu.
  • Changed: Buffed weapon resting and bipod deploying.
  • Changed: Falling damage now only damages legs.
  • Changed: Icons of morphine injector and epipen
  • Changed: Lowered the firing rate of the XM312.
  • Changed: Moved the plate carrier nerf to AGM_Ballistics.
  • Changed: reloadTime of the single flare mode was reduced.
  • Changed: Removed AGM_Sway in favour of the new vanilla sway.
  • Changed: Removed the need to remove people from their group when falling unconscious.
  • Changed: Renamed PBOs to lowercase for linux server compatibility.
  • Changed: Reworked Name Tags
  • Changed: Reworked the way unconsciousness blocks user input, fixing a bunch of bugs.

様々な機能が既に実装されており開発中の物を含めた詳細な情報は Wiki に記載されています。

この MOD には A3 用 Community Base Addons が必要です。

Authentic Gameplay Modification - BI forum

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