Arma 3 へ新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 146887 へ更新。射撃訓練コースとタイム トライアルをワークショップへ公開できるようになったり、詳細なログを残す新しいパラメータの "-debug" が実装されました。
チェンジログ:
EXE rev. 146887 (game)
EXE rev. 146887 (Launcher)
Size: ~ 250 MBDATA
- Added: Proper tooltips in Pylon Settings for Laws of War Demining Charges and Leaflets
- Added: Firing Drills / Time Trials can now be configured in description.ext (making them self-contained and ready for Workshop publication)
- Added: Gray color support also for Time Trials
- Tweaked: Exposed Firing Drills / Time Trials modules in Eden Editor (find documentation on Community Wiki here and here)
- Tweaked: After contacting the quartermaster, NATO Pacific Engineers received appropriately colored magazines - FT-T154021
- Tweaked: Virtual Garage "onPhaseChanged" and "lockCargo" parameters were not always evaluated when more advanced inheritance was used
- Fixed: Typo related to Taru Event Handler configuration - FT-T153882
- Fixed: Some of the FV-720 selections were set incorrectly in resolution LODs
- Fixed: VR Suit armor hidden selection ("camo3") was not retexturable
- Fixed: ED-1D and ED-1E are now correctly called out as UGVs, instead of tanks
- Fixed: Typo in the French text on the back of the Eau de Combat box
ENGINE
- Added missionNameSource script command
- Added: Better RPT context for preprocessor errors - FT-T153041
- Added: Implemented new continue / continueWith and break / breakWith commands for use in loops
- Added: -debug command line parameter for more verbose logging
- Added: "LogObjectNotFound" server config option
- Added: "SkipDescriptionParsing" server config option
- Added: Script command forceUnicode (provides an option to switch the mode of operation of the following commands to Unicode: copyToClipboard, copyFromClipboard, select, count, in, find, splitString, reverse)
- Added: Alternative syntax for find command adds an option to start searching from an offset
- Added: Alternative syntax for reverse command now supports a string argument
- Added: Experimental terrain topography export as SVG (Dev-Branch only)
- Added: Rendering of MagazineProxy in sidearm holsters - FT-T153802
- Tweaked: Eden Editor Compositions that are missing addons will now be greyed out in the list (but still can be placed)
- Tweaked: Improved speed of stringtable loading during game start
- Tweaked: channelEnabled would return [nil, nil] instead of [false, false] on non-existing channels
- Tweaked: Markers cannot now be placed in a channel if both VoN and chat are disabled. Group channel is now always available for server command input even if disabled
- Tweaked: URL-enabled controls would not update their tooltip after the ctrlSetURL command
- Fixed: Attempt to address Linux server freeze / crash when loading Weferlingen Winter
- Fixed: say3D start offset parameter was not working in all cases
- Fixed: disabledChannels did not work during briefings
- Fixed: getPlayerChannel would return -1 when a player was talking on the Direct channel
- Fixed: Freeze when opening the Zeus interface with many mods activeif no other channel is available. Channel switching will select the next channel relevant to the context. If a player is using VoN, this will cycle VoN enabled channels, etc. Disabled VoN and chat icons were made more obvious.
- Fixed: Optics Post Processing effects not updating when switching between optics modes - FT-T80695
LAUNCHER
- Added: New -debug parameter for more verbose logging
Development Branch Changelog - Page 57 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
0 コメント:
コメントを投稿