Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 146039 へ更新。かねてから予告されたいたとおり、 外伝拡張パック Contact 固有のアニメーションや音楽、手書きのマップマーカー、化学検知器がプラットフォームへ移行され、Contact を読み込んでいなくても使えるようにしています。
チェンジログ:
EXE rev. 146039 (game)
EXE rev. 146039 (Launcher)
Size: ~ 6.0 GBDATA
- Added: Pistols to Krupin and Severov for added Spetznaz cool-factor
- Added: Missing post process effects in Going Dark and Close Encounters.
- Added: Missing TI to probe's legs and probe core
- Added: DLC parameter to configs of Tractor, Offroad (Covered) & Mini UGV - FT- T143422
- Added: New (5th) Utility for searching and listing of available script commands
- Added: Support for object's group, the item will be searched in the inventory of all members of the group if group is passed as param
- Tweaked: Reduced armed Striders secondary ammo explosion
- Tweaked: Raised ammunition cover to undo clipping in Anomalous Phenomena's hub
- Tweaked: Reduced time between untying Kesson and taking his blindfold off
- Tweaked: Portable weather station wind indicator rotation direction
- Tweaked: Adjusted MAAWS position on soldiers back in order to fix clipping with some scopes in certain stances - FT- T143005
- Tweaked: Body trail effect of some jets
- Changed: Moved Contact animations to platform
- Changed: Moved Contact music to platform
- Changed: Moved Contact hand drawn map markers to platform
- Changed: Made Chemical Detector part of platform
- Removed: Disruptive save game during blackout at the end of Carpe Noctem
- Fixed: Matterball has no TI when being carried by Alien Drone
- Fixed: Alien Drone windows (lights) weren't glowing in TI
- Fixed: Several conversations in Close Encounters are now terminated when a task is completed prematurely.
- Fixed: Alien probe's flickering lines on surface
- Fixed: Alien probe's zbias of destroyable parts which were hidden in large distances
- Fixed: Alien probe's inner parts weren't visible in TI in some res. LODs
- Fixed: Small inheritance issues to marker config
- Fixed: Profile voices 09-12 were not working correctly
- Fixed: Flickering face on back of the tractor
- Fixed: Offroad dashboard artifacts when HBAO was turned on
- Fixed: Shading artifacts on leaflets
- Fixed: Aileron movement for A164 & MQ-4
- Fixed: "InBaseMoves_assemblingVehicleErc" animation had small movement defined which caused character to move away from original position when used in loop
- Fixed: AAF & CSAT Ghillie injury materials - FT- T137525
- Fixed: Eye flare popping up low resolution texture upon first load
- Fixed: Death screen is now showing vehicle and its weapon in case enemy was operating a vehicle
ENGINE
- Added: in scripting command can now be used also with strings
- Fixed: Return value of attachedTo if command was used on objNull
- Fixed: Memory alignment issues
Development Branch Changelog - Page 56 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
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