Arma 3 開発版のリビジョン 145757 で新武器に調整など

地球上で外宇宙生命体と遭遇をテーマにした Arma 3 の新たな拡張パック「Contact」

Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 145757 へ更新。引き続き新マップ「リヴォニア」の調整や、先日追加された新たな武器へ様々な調整を行っています。

チェンジログ:

EXE rev. 145757 (game)
No new Launcher EXE
Size: ~1.8 GB

DATA

  • Known Issue: Shotgun Slugs are a tad OP after the zeroing fix 😇
  • Added: Black variant of MRD optics
  • Added: Glass destruction to WY-55 Hellcat, CH-49 Mohawk, and PO-30 Orca
  • Added: Field Manual topics are now labeled by a DLC icon
  • Tweaked: Adjusted the roadway LOD of Barn (Brick)
  • Tweaked: Applied minor corrections to Russian, German and Polish warning sign texts
  • Tweaked: The RPK-12 bipod was clipping with side rail accessories
  • Tweaked: The AK-12 hand animation when used with a uniform without gloves
  • Tweaked: BIS_fnc_locationDescription now recognizes named locations of type Hill
  • Tweaked: Visual iteration of the Rugged Desk Chair
  • Fixed: Weird lighting on Radar Complex (HQ) debris
  • Fixed: Corrected Livonia town name signs from Gieraltow to Gieraltów and from Sobotka to Sobótka
  • Fixed: Promet MR accuracy was incorrectly shown in Arsenal
  • Fixed: 12GA Slug ammo ballistics when an optic is attached
  • Fixed: Removed temporary 'magic boxes' from AK-12 models (Contact Expansion Asset Feedback)
  • Fixed: Promet SG is now using a shotgun aiming cursor when the TSP-12 is selected
  • Fixed: The Kozlice reload animation now shows the correct color shells
  • Fixed: NATO Pacific Light AT soldiers were using the wrong MX magazine
  • Fixed: NATO Pacific Team Leaders were missing GPS
  • Fixed: SPAR-16S is now using a proper reload animation when loading STANAG 30rnd magazines
  • Fixed: Duplicated magazines in Zeus ammo box UI
  • Fixed: Hidden magazines (scope = 1) are no longer automatically added when selecting a weapon in Arsenal
  • Fixed: Randomizing loadouts in Arsenal can no longer add hidden weapon attachments
  • Fixed: A looping error caused by an undefined variable at the start of Paradise Found
  • Fixed: Various inventory icons of Contact equipment
  • Fixed: Incorrect object placements and other issues on Livonia
  • Fixed: Miscellaneous Livonia object issues
  • Fixed: Cover Map module was broken (https://feedback.bistudio.com/T140558)

Warlords

  • Added: Filter for Global Mobilization assets in Arsenal
  • Added: Mass dismissal of subordinates
  • Added: Sector scan cool-down parameter
  • Changed: SAM site costs were significantly increased
  • Changed: createVehicleLocal replaced with createSimpleObject (with local parameter)
  • Changed: Garbage Collector update
  • Changed: Player's icon is now shown on the map as well as AI players
  • Fixed: Various script errors
  • Fixed: Consecutive friendly fire is no longer ignored

ENGINE

  • Fixed: Headless Clients are no longer taken into account when switching server states (https://feedback.bistudio.com/T139685)
  • Changed: unsafeCVL is now turned on by default (old behavior for createVehicleLocal)
  • Tweaked: Default values for timeout were changed back to: votingTimeOut=1 min, roleTimeOut=90 s, briefingTimeOut=1 min, debriefingTimeOut=45 s
  • Tweaked: The default value for lobbyIdleTimeout=0 s (turned off by default)

Development Branch Changelog - Page 55 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

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