Arma 3 開発版のリビジョン 145661 で新しい 2 つのファンクション

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Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 145661 へ更新。新たに新しいファンクションとして BIS_fnc_turretConfig と BIS_fnc_vehicleCrewTurrets が追加されたり、ゲーム モード Warlords の改良を行っています。

チェンジログ:

EXE rev. 145661 (game)
No new Launcher
Size: ~1.2 GB
DATA
  • Added: BIS_fnc_turretConfig and BIS_fnc_vehicleCrewTurrets functions
  • Tweaked: Offroad visual suspension
  • Tweaked: Mk20 visual magazine switch timing
  • Fixed: Editor previews for Combat Patrol units (https://feedback.bistudio.com/T139095)
  • Fixed: Bad alpha channels on Road Crack decals and changed materials
  • Fixed: Walking slowly while crouched with a lowered sidearm was producing no sounds
  • Fixed: Enabled hidden selections on the FV-720 Mora Wreck
  • Fixed: When a task sent to BIS_fnc_taskParent did not exist, the returned value was incorrectly objNull, not an empty string
  • Fixed: Some incorrectly colored weapon magazines in The East Wind campaign
Warlords
  • Added: Unless their base is under attack, all playable units are now invulnerable after respawn until they leave the base (60 seconds maximum) (iteration)
  • Added: Long-range AA defense assets (SAM sites and radars)
  • Added: Autonomous defenses are now limited to 3 per player
  • Added: A parameter for the maximum Command Points
  • Added: A custom offset parameter for Defenses
  • Added: Friendly Fire protection for requested assets (first 3 minutes after being requested)
  • Tweaked: The costs of planes were increased
  • Changed: Most requested assets are now locked by default and can be unlocked either directly via the Action menu or through the Strategy tab in the Request menu
  • Removed: Mine dispensers from Arsenal (performance issues)
  • Fixed: Various script errors
Eden エディタ
  • Fixed: Eden Editor export to SQF was not saving vehicle textures correctly
ENGINE
  • Added: A base ammo event handler to the default weapon in order to improve community mod compatibility
  • Tweaked: The default lobbyIdleTimeout was increased to 300 seconds
  • Fixed: Return values on failure for many script commands
  • Fixed: Server crash in the voting system
  • Fixed: Players were able to reconnect even after a kickTimeout was set
  • Fixed: Admins could be kicked with lobbyIdleTimeout set in the server config
  • Fixed: lobbyIdleTimeout would kick Headless Clients
  • Fixed: Crash when assigning targets to a group
  • Fixed: Simple expression interpolate would not work correctly when fromStart > fromEnd
  • Fixed: createVehicleCrew would always create a new group for missing crew instead of adding the crew into the original group
  • Fixed: Simple expression eval would not properly interpolate the right side of the function
  • Fixed: setGroupIconsVisible and hcShowBar returned objectNull instead of null
  • Fixed: setCustomSoundController returned 0 instead of false upon failure

Development Branch Changelog - Page 55 - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

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