Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 140950 へ更新。Kajman と Orca、Xian に新しい Head Up Display の表記が追加されたほか、ミサイルのアニメーションを改良しています。
Arma 3 Dev Build 1.69.140950 Orca HMD - YouTube
ミサイルの制御翼と炎がアニメーション化さたほか、HUD を動画のように変更しています。
チェンジログ:
EXE rev. 140950 (game)
EXE rev. 140950 (launcher)
Size: Size: ~510 MB (depends on Apex ownership)
DATAENGINE
- Added: New HMDs for the Kajman, Orca & Xian
- Added: Maximum lead speed and gun laying delays for FCS
- Added: FCS to RCWS
- Added: Impact point prediction to weapons of the Blackfish
- Tweaked: It is now possible to disable and re-enable Revive on unit during a scenario
- Tweaked: Revive death messages were extended. If allowed, messages are now 'A incapacitated B', 'A revived B', 'A bled out', 'A force respawned', 'A executed by B' and more.
- Tweaked: Option to not consume 'FAK' on revive was removed. If revive requires 'FAK', it is always removed.
- Tweaked: Only medic can now use Medikit for reviving
- Fixed: The BIS_fnc_initRespawn handle disconnect event was returning true and causing units previously controlled by a disconnected player to be transfered to server and become AI ( https://feedback.bistudio.com/T123785)
- Fixed: The BIS_fnc_inTrigger function returned incorrect distance to the border when used with ellipse
- Tweaked: The NLAW & Titan missiles now have animated fins & rocket flame
- Fixed: APCs had muzzle flash also on coaxial machine guns also when firing from their canon
- Fixed: CallExtensions were not being loaded on Linux Dedicated Servers
- Fixed: hintC script command could produce an incorrect layout
Development Branch Changelog - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
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