Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 140420 へ更新。レーダーから得られた情報を共有できる戦術データ リンク機能を追加しました。
Follow the gween wabbit!
— Ondrej Kuzel (@ondrejkuzel) February 15, 2017
Tacticool #Datalink on #Arma3 Dev-Branch https://t.co/djy41pvVIi pic.twitter.com/OWmDwVsLga
自機ではレーダー外で見えない目標も、友軍機が探知した目標を自機でも確認できる、データリンク機能です。捕捉目標の位置や、友軍機の位置、目標データを受け取れます。現在も開発中のため、機能が変更される可能性もあるとのこと。
チェンジログ:
EXE rev. 140420 (game)
EXE rev. 140420 (launcher)
Size: ~268 MB (depends on Apex ownership)
DATAENGINE
- Fixed: Apex owners could get their vehicles stuck in sand (https://feedback.bistudio.com/T120992, https://feedback.bistudio.com/T120992)
- Tweaked: Speed coefficient for mud surfaces
- Fixed: Flag proxies on several models (more Intel)
- Fixed: Respawn Timer was not visible after saving and loading a scenario in multiplayer
- Tweaked: The function parameters for all faction showcases were tweaked
- Tweaked: Compositions in the Sea area in Showcase NATO were improved
- Fixed: The rail covers of theRahim are now hidden when an appropriate slot (side or bottom) is filled with an attachment (https://feedback.bistudio.com/T84605)
- Added: Datalink feature (more Intel)
- Tweaked: It is now possible to set enemies, friendly units, and mines independently in maps in the difficulty options
- Added: A new "hasUnderbarrel" weapon animation source
- Tweaked: Querying the name of a trigger is now possible via scripting
Arma 3 の開発版を使う
Development Branch Changelog - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums
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