Arma 3 開発版のリビジョン 136817 で Tanoa の使えない扉を分かりやすく

Arma3用拡張パックApexの建物を改良

Arma 3 の新しい機能の追加や不具合の修正、設定の微調整を先行しておこなう開発版が、リビジョン 138206 へ更新され、SITREP #00171 でも言及されていたとおり、入れない建物の扉が分かりやすくなりました。

Improved burglary prevention on Tanoa (Dev branch) : arma

チェンジログ:

EXE rev. 138206 (game)
EXE rev. 138206 (launcher)
Size: ~2.5 GB
DATA
  • Tweaked: Some buildings on Tanoa have been adjusted to visualize non-enterable doors better (more in the SITREP)
ENGINE
  • Fixed: The mute button in the Server Lobby did not work correctly
  • Tweaked: AI should now be able to drive faster in convoys
  • Tweaked: AI formation following of vehicles was improved (non-convoy behavior)
  • Added: A new setConvoySeparation script command
  • Fixed: Calling remoteExec with an object / group as a target would not behave correctly in some cases
  • AI characters with their simulation disabled would still keep their collision geometries
  • Tweaked: Dedicated Server administrators will no longer be able to login with a blank passwordAdmin
  • Fixed: Group formation would be set too late after a scenario initialization
  • Fixed: An assert after loading a save game with a bag lying on the ground
  • Added: A new aimTransitionSpeed config parameter for switching between normal mode and iron sights / optics
Arma 3 の開発版を使う

Development Branch Changelog - ARMA 3 - DEVELOPMENT BRANCH - Bohemia Interactive Forums

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