Arma 3 にいろいろな小銃や狙撃銃、機関銃、拳銃、照準器、アタッチメントなど 70 以上、それに特殊部隊風なユニットも実装する EricJ Weapons Pack MOD がバージョン 0.9 へ更新がおこなわれ、AN/PVS-15 暗視装置つきゴーグルやマルチカモの M14 EBR Mod 0、Mk48 Mod 0 機関銃などがあたらしく追加されています。
MOD では Ultimax 機関銃や XM109 狙撃銃、AKM、SCAR-H 小銃、vz.61 Skorpion 短機関銃、M136 AT-4 や RPG-7 といったランチャー、狙撃用の高倍率スコープもあります。それに、一部の銃は hiddenSelections へ対応していて、おこのみで銃の見た目を変更できます。
チェンジログ:
- Redesigned the M136 Guided EW Rocket model
- Redefined the HK stock "camo" hiddenselections assignment as well as minor geometry tweaks.
- Max zeroing for the M14s is increased to 1800m.
- Increased zoom on the Ibex TSS optics
- Added PVS-15 NVGs courtesy of Warlord554, for the TF Black units, in Black and in Tan.
- Tweaked some more textures
- PIF MG unit now in correct positon for Zeus placement.
- Fixed various LODs for the 9mm Flash Suppressor
- Added a SureFire Tan flashlight
- Changed the texture from green to Tan on the MRT Surefire/PEQ-15 combo and updated the inventory images.
- Added more detail to the Titan-Ds.
- Added a Titan "AA-D" which is a disposable AA missile that uses the vanilla Titan AA missile.
- Revamped Multicam Textures for uniforms and various gear, and weapons. Pattern was from the Project Reality Forums as well as templates here: http://www.armaholic...ge.php?id=19167
- Added TF Black units, a very generic Special Forces unit for various uses. Added some unit specific gear, check readme for classnames
- Added a "JFO" Vest, more of a vanity design given my past qualification as one during my military service.
- Made (I think) various launchers specific to various factions so when equipping should load the specific style (NATO,CSAT,AAF,FIA).
- Removed dependency for ASDG Joint Rails since it's inclusion in CBA_A3.
- Added a Multicam colored M14 EBR Mod 0
- Added an "HK416 SOPMOD" which is simply an HK416 10-inch with a Magpul CTR stock available in Black and Desert versions.
- Guided AT4 has a correct inventory image and also the Top Accessory mount was removed per the redesign of the whole system, but it still can mount lasers or flashlights.
- Ibex ring sight mounted on the ACOG/Ibex changed from green to black.
- Added an MRT capable EOTech + Ibex 3X Magnifier Both Up an Down versions have a fixed setting of 300m with a 500m BDC for farther targets.
- Added a requested MCR/M320 GL combination, as well as one in black.
- Tweaked the position of the EOTech, sits more correctly on the weapons.
- HK MCRs now have Shadow LODs
- Cleaned up RPG-7 models.
- Added a 500m mark for the EOTechs. It should be noted that it was optimized for the M4 14.5" barrel firing M855A1 ammunition, so other ammunition will vary in performance.
- View settings on the EOTechs were changed to mimic BIS values for the Mk17 sight.
- Taliban Technical is now in the appropriate faction for Zeus as well as the Editor.
- Added a "Side" version of the SureFire/PEQ-15 combination for various loadouts who want a "clean" top rail. It should be noted that it is a "best fit" sizing and orientation, so it may not look correct on various weapons but overall should look okay.
- Added an Mk48 Mod 0, for the TF Black units but there is a Desert and Black version available.
- Fixed sound rolloff for the Suppressed sound for pistols, sounds are naturally loud when close up (First/Third person).
- Fixed the ARD M68 Hex issues, redefined some transparency assignments and looks correct now.
EricJ Weapons Pack アドオンには Arma 3 用 Community Base Addons が必要です。
EricJ Release thread - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums
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