いろんな銃がある Arma 3 用 EricJ Weapons Pack MOD が v0.9 に

Arma 3 にいろいろな小銃や狙撃銃、機関銃、拳銃、照準器、アタッチメントなど 70 以上、それに特殊部隊風なユニットも実装する EricJ Weapons Pack MOD がバージョン 0.9 へ更新がおこなわれ、AN/PVS-15 暗視装置つきゴーグルやマルチカモの M14 EBR Mod 0、Mk48 Mod 0 機関銃などがあたらしく追加されています。

MOD では Ultimax 機関銃や XM109 狙撃銃、AKM、SCAR-H 小銃、vz.61 Skorpion 短機関銃、M136 AT-4 や RPG-7 といったランチャー、狙撃用の高倍率スコープもあります。それに、一部の銃は hiddenSelections へ対応していて、おこのみで銃の見た目を変更できます。

Arma3へ武器をいっぱい追加MOD Arma3へ武器をいっぱい追加MOD

チェンジログ:

  • Redesigned the M136 Guided EW Rocket model
  • Redefined the HK stock "camo" hiddenselections assignment as well as minor geometry tweaks.
  • Max zeroing for the M14s is increased to 1800m.
  • Increased zoom on the Ibex TSS optics
  • Added PVS-15 NVGs courtesy of Warlord554, for the TF Black units, in Black and in Tan.
  • Tweaked some more textures
  • PIF MG unit now in correct positon for Zeus placement.
  • Fixed various LODs for the 9mm Flash Suppressor
  • Added a SureFire Tan flashlight
  • Changed the texture from green to Tan on the MRT Surefire/PEQ-15 combo and updated the inventory images.
  • Added more detail to the Titan-Ds.
  • Added a Titan "AA-D" which is a disposable AA missile that uses the vanilla Titan AA missile.
  • Revamped Multicam Textures for uniforms and various gear, and weapons. Pattern was from the Project Reality Forums as well as templates here: http://www.armaholic...ge.php?id=19167
  • Added TF Black units, a very generic Special Forces unit for various uses. Added some unit specific gear, check readme for classnames
  • Added a "JFO" Vest, more of a vanity design given my past qualification as one during my military service.
  • Made (I think) various launchers specific to various factions so when equipping should load the specific style (NATO,CSAT,AAF,FIA).
  • Removed dependency for ASDG Joint Rails since it's inclusion in CBA_A3.
  • Added a Multicam colored M14 EBR Mod 0
  • Added an "HK416 SOPMOD" which is simply an HK416 10-inch with a Magpul CTR stock available in Black and Desert versions.
  • Guided AT4 has a correct inventory image and also the Top Accessory mount was removed per the redesign of the whole system, but it still can mount lasers or flashlights.
  • Ibex ring sight mounted on the ACOG/Ibex changed from green to black.
  • Added an MRT capable EOTech + Ibex 3X Magnifier Both Up an Down versions have a fixed setting of 300m with a 500m BDC for farther targets.
  • Added a requested MCR/M320 GL combination, as well as one in black.
  • Tweaked the position of the EOTech, sits more correctly on the weapons.
  • HK MCRs now have Shadow LODs
  • Cleaned up RPG-7 models.
  • Added a 500m mark for the EOTechs. It should be noted that it was optimized for the M4 14.5" barrel firing M855A1 ammunition, so other ammunition will vary in performance.
  • View settings on the EOTechs were changed to mimic BIS values for the Mk17 sight.
  • Taliban Technical is now in the appropriate faction for Zeus as well as the Editor.
  • Added a "Side" version of the SureFire/PEQ-15 combination for various loadouts who want a "clean" top rail. It should be noted that it is a "best fit" sizing and orientation, so it may not look correct on various weapons but overall should look okay.
  • Added an Mk48 Mod 0, for the TF Black units but there is a Desert and Black version available.
  • Fixed sound rolloff for the Suppressed sound for pistols, sounds are naturally loud when close up (First/Third person).
  • Fixed the ARD M68 Hex issues, redefined some transparency assignments and looks correct now.

EricJ Weapons Pack アドオンには Arma 3 用 Community Base Addons が必要です。

EricJ Release thread - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums

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