Arma 3 開発版のリビジョンが 129763 で新しい 3D タスク マーカーなど

arma3ロゴ

Arma 3 に新しい機能や不具合修正を先行して実装する開発版がリビジョン 129763 へ更新され、新しい 3D タスクマーカーの実験的な実装や、マークスマン DLC の新しい武器について修正が施されています。

チェンジログ:

EXE rev. 129763 (game)
EXE rev. 129763 (launcher)
Size: ~761 MB
DATA
  • Added: Vehicle Customization (VhC) localization
  • Tweaked: Gun holding animation of the Mk14
  • Fixed: OPFOR Rifleman should be default instead of Officer
  • Fixed: Even CSAT and AAF snipers know how to hide the water pouch of their vests in their ghillie suits
  • Tweaked: Snipers are now trained to hide more vests under their ghillie suits
  • Fixed: Some standard soldiers had a DLC icon displayed
  • Changed: New technology for blending different shaders on the ghillie suits
  • Added: BIS_fnc_position now recognizes a string as object variable name
  • Fixed: BIS_fnc_obvjectVar sometimes could sometimes assign a duplicate variable to different objects
  • Fixed: It was possible to respawn on a dead group leader when the respawn point was the group
  • Fixed: When a respawn point was removed when the player had it selected in the respawn menu, he was still able to respawn on it if he didn't pick any position afterwards
  • Added: Possibility to disable the default 3D task markers / waypoints to allow displaying of the new experimental 3D task markers
  • Fixed: Errors on scanning of the magazines attached on weapons that were caused by Weapon Deployment changes
  • Added: Balloon target configuration for Firing Drills
  • Changed: Swivel Targets should now longer have a shooting target on them by default
  • Tweaked: Default min and max leaning angles of Swivel Targets
  • Removed: Obsolete BIS_standAngle variable init from Swivel Targets
  • Changed: Swivel Targets are now leaning by default (can be disabled by setVariable ["BIS_leaningEnabled", false])
  • Added: _NoPop variants of FD Balloons
  • Updated: PhysX logo in the splash screen
  • Fixed: Wrong skeleton for camo variants of the GM6 and M320
  • Fixed: Side accessory positions on MMGs
  • Tweaked: Animation timing for ammo belt of SPMG during magazine reload
  • Fixed: Magazine reload animation for Mar-10
  • Fixed: Mk-I EMR - incorrect texture under the fire mode selector
  • Tweaked: Animations (mainly of the belt) for reloading and magazine reloading of the Navid
ENGINE
  • Optimized: Visibility raycast for dead bodies is limited to 50m. For alive soldiers it is limited to 3km.
  • Fixed: Zoom in vehicles with a commander turret without weapon
  • Fixed: Can't place any explosives while falling (still can set them off)
  • Fixed: Moving magazines between weapons from inventory (while being a crew member)
  • Fixed: Improper soldier actions visible while manning a turret in a vehicle
  • Fixed: External camera while turned-out and switching out of optics

開発版を使う方法はこちら。

ArmA3の開発版を使う

Development Branch Changelog - BI forum

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