Arma 3 へアメリカ陸軍の FBFC2 (Force XXI Battle Command Brigade and Below) や Blue Force Tracking など、戦闘指揮システムを再現する cTab - Commander's Tablet アドオン がバージョン 2.1.0 に更新、対人戦への対応など大幅な改良が施されました。
Added basic TvT support, so now cTab will work on any side out of the box. Note: A stolen enemy device will currently not provide you with enemy intel, instead the device will inherit your encryption key.
Provided encryption keys that can be set by the mission designer to allow or disallow cTab data to be shared.
Improved Zeus support when remote controlling AI
cTab can now be operated as Zeus even with default keybinding "H"
Added MicroDAGR hand-held GPS. It features a self-centring small view mode that can be kept visible while navigating and a large view mode that allows for user interaction. The small view mode can be kept open while navigating and zoomed in and out using the "Zoom_In" and "Zoom_Out" keys. Only units with a cTab device in your own group are displayed. The MicroDAGR can also operate as a companion device to the Tablet (i.e. you are carrying both) and in that case the MicroDAGR will show you the same BFT data as your Tablet.
Added configurable server-side list of helmets that define the presence of a helmet camera, defaulting to vanilla ArmA 3 and BWmod helmet models with a camera.
Improved co-pilot seat detection for helicopters as previously the TAD could not be accessed when in the co-pilot seat of some community provided helicopters
Enabled support for CBA Keybinding system to make key bind changes more user friendly and changeable without a restart. Userconfig settings now define the default keybinds.
Helmet Cam item no longer occupies the radio slot when added to inventory. This is to prevent complications with TFAR.
Changed weight of all items to be close to their real-world equivalents (before everything did weight 45g)
Updated Android background graphic and added 3D model (for when you drop it on the ground)
Completely reworked Android user interface
Added messaging to Android interface
Sent messages are now kept with the list of received messages
Message receive notification has been made a lot less intrusive, both visually (now a small white envelope icon on the right side of the screen) and audibly (a humming sound similar to that of a mobile phone vibrating)
The "delete messages" function will now only delete selected messages (instead of all)
Added "small" version to Android interface, so you can now keep it visible while navigating
Reworked Tablet user interface, switching modes feels a lot more natural now
Reworked UAV camera positions, gunner and driver camera will now reflect what the UAV gunner and driver actually sees. Gunner camera now uses FLIR (white/hot) mode.
Added function to lock the currently selected UAV gunner's camera to the location double-clicked on the map (select from double-click menu on BFT map). This is only available to the tablet.
Lists of UAVs and helmet cameras are now alphabetically sorted
Reworked helmet "full-screen" view to only occupy the whole screen of the Tablet instead of the whole screen
Added ability to remove marker at mouse cursor position. The marker currently under the cursor will be highlighted and removed upon pressing DEL (delete on your keyboard).
Made significant improvements to marker network synchronization. Instead of having an individual client manipulate the list of markers and then send it to every other client, a marker addition / deletion request will now be sent to the server and the server will inform all clients of the change by sending just what has changed.
Players sitting in the back of the trucks (HMTT and Tempest by default) now no longer have access to the vehicle based FBCB2
All interfaces are now restored to last mode of operation operation (BFT,Messaging,...) on open
All interfaces will now restore last map position and zoom level on open
Added topographical map mode to all devices
Added black map mode to TAD
Added switch (F6) to toggle map modes (satellite, topographical, black) via the "large" versions of the devices (the "small" versions will use the same setting)
Added switch (F7) to center map on current player position
Added current in-game time to all interfaces
Added current grid location as well as current heading in degrees and octant to all interfaces
Greatly enhanced user placed map markers to properly scale when zooming the map (including the directional arrow and group size denominators) as well as making sure the directional arrow does not interfere with the time-stamps
Added new marker types for infantry (Rifle, AT, MG), static weapons (MG, AT, AA, Mortar) and wheeled MRAPs/APCs
Added an "Exit" menu entry to the map double-click dialog (the one you place map markers with)
Added map tools (can be toggled using F5) that show grid and elevation at mouse cursor as well as distance and direction from the current position to the mouse cursor position.
Island sizes are now dynamically detected, no more waiting on islands being supported
Tweaked map visuals to be easier to read
General performance tweaks
Added new keybinding (ALT + H) to allow access to alternative interface (i.e. to get access to the Tablet that is being carried while in one of the pilot seats of a helicopter)
Infantry carrying a cTab device in your own group will now show with a smaller infantry icon that points in the direction of the unit as well as the index of that unit within the group (instead of a square infantry symbol with the full group ID). To anyone outside this group, there will only be a single icon shown for the group at the position of the group's leader (if equipped with a cTab device, otherwise the next unit in line).
Infantry groups will now automatically show the group strength with dots above the icon
Changed BFT list generation and display functions to help de-clutter everyone's view. For example transports will no longer show overlayed icons for other units with cTab equipment that are mounted. Instead, the names of groups and the group indices of units from your own group will be displayed to the left of the transport's icon.
The arrow on the inner TAD range circle (that used to show north) will now rotate with the direction of the aircraft to help show the current direction of travel
Made large TAD interface movable
Excluded static weapons from showing up on BFT
Added ability to define custom names for vehicles via the mission or scripts
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