Arma 3 へ高度で現実的な医療機能や、味方部隊を端末で指揮可能な戦闘指揮システムなどを実装し、ゲーム プレイを拡張する Combat Space Enhancement MOD がバージョン 0.10.0 アルファ RC1 に更新され、新しいモジュールや死体袋の追加など、多くの機能が追加されています。
完全に独立化されたこの MOD ではシングルプレイ、マルチプレイや専用サーバーでの動作と互換性があり、モジュールの設置により機能を有効化する事が可能で、さまざまなカスタマイズが可能です。
チェンジログ:
- Added: Action stitching (CMS). Uses the surgical kit.
- Added: Advanced Ballistics (by Ruthberg)
- Added: assignMedicalEquipment module for medical equipment (CMS)
- Added: ATragMX (by Ruthberg)
- Added: Bodybag and bodybag action (CMS)
- Added: CBA Dependency
- Added: CC item crates
- Added: Combat Deafness module
- Added: Concept AmbientCivilians module
- Added: Fast roping module (WIP, not polished and error-prone)
- Added: First implementation of disposable launchers
- Added: getIn and getOut EH support
- Added: iedpack from A2 (by Aposky)
- Added: Implemented use equipment option for AIM
- Added: Kestrel 4500 (by Ruthberg)
- Added: Load and unload object eventhandlers
- Added: On initialization all CMS magazines will be replaced by items (TEMPORARLY)
- Added: Option to disable config execution of modules for certain entries (disableConfigExecution = 1; in CfgModules entry)
- Added: Polish translations to stringtables
- Added: Put eventhandler support
- Added: Replace darter battery option (vehicle)
- Added: Russian translation of CMS
- Added: Setting to disable vehicle crash damage (CMS)
- Added: Sounds for weaponResting and magazineRepack
- Added: Surgical Kit (CMS)
- Added: Take eventhandler support
- Added: Treatment now works for prone units (CMS)
- Added: Weapon Heating module
- Added: Weapon Safety module as part of (cse_sys_equipment.pbo)
- Added: Added support for disabling broadcasting your own position on the BFT tracker.
- Added: Advanced Interaction items to curator
- Added: Allow use of map screen setting for CC BFT trackers.
- Added: Ambiance sound module
- Added: Bodybag item for curator placement
- Added: Carry option to logistics.
- Added: Display icon when resting weapon or have bipod deployed (top right, making use of displayIcon function)
- Added: Drag option to logistics. Static weapons are now draggable.
- Added: Hide ammo information option within equipments module
- Added: displayIcon function (Shows icons in the top right of your screen)
- Added: drinking sound to drinking action of field rations module.
- Added: hasOpenWounds_CMS function
- Added: variable for tracking units in reviveState across network
- Changed: Action keybindings can now only be activated when player can interact
- Changed: Added bottom limit for blood volume
- Changed: Adjusted grain effect for night vision
- Changed: All CMS Items are now items instead of magazines (IMPORTANT)
- Changed: Combined pbo's NVG and weaponresting with sys_equipment.pbo
- Changed: Combined the following modules into one (cse_sys_equipment.pbo): NVG adjustments, Weapon Resting, Attachable Items, Magazine Repack, Ammo checking.
- Changed: Custom eventhandlers can now also be accessed through mission description.ext
- Changed: Improved performance from getDragOptions
- Changed: Logistic carry action now also works on objects with cse logistics carry enabled through a set variable
- Changed: Moved damage thresholds to separate module (No longer part of the CMS module)
- Changed: Now ejects dead units from vehicles
- Changed: Overworked the magazine repack feature
- Changed: Refined the old wind deflection code based on AdvancedBallistics
- Changed: Rewrite of handleDamage [CMS]
- Changed: Advanced Interaction magazines are now items
- Changed: Field Rations magazines are now items
- Changed: Message Display functions now support localization
- Changed: Tied bloosloss in with cardiac output. Should improve bloodless effect. WARNING: cse_fnc_getBloodLoss_CMS will no longer return accurate results on non local units!
- Changed: increasePain function now also supports string values representing bodyparts (same as addOpenWounds_CMS)
- Disabled: Config execution for legacy modules
- Fixed: CC Item names
- Fixed: Configuration button bug
- Fixed: Field Rations module arguments
- Fixed: gui_loadingbar no longer running twice as fast as it should
- Fixed: IR strobe effect sticking around
- Fixed: It is no longer possible to drag/carry units inside vehicles
- Fixed: Missing addon dependency lists
- Fixed: Position of icon on display messages (Was overlapping the content label)
- Fixed: Width of display messages
- Fixed: Zeus Placement bug
- Fixed: Damage thresholds didnt function properly.
- Fixed: Dropping objects before unit goes unconscious.
- Fixed: issues with CSE backblast module
- Replaced: cse_sys_backblast.pbo with cse_sys_launchers.pbo
- Improved: Scroll wheel option for name tags module
- Improved: CMS module now supports localization in everything but the activity log.
- Improved: Performance optimization for many parts of CSE.
- Improved: Scroll wheel option for name tags module
Combat Space Enhancement MOD には Arma 3 用 Community Base Addons が必要です。
Combat Space Enhancement 0.2 - BI forum
Combat Space Enhancement | A total modification overhaul to ARMA 3
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