痛みの表現効果 |
ドイツ連邦軍 MOD チームによりオープン ソースで開発が行われている Arma 3 に総合的な現実性を与える Authentic Gameplay MOD がバージョン 0.91 へと更新され様々な機能の追加と修正が行われました。
銃を依託して安定した狙いを付けられる |
この MOD では動画のように、改良された医療システムや依託射撃による精密な射撃が可能になり、より現実味のある行動がゲーム内で可能になる物となっています。
銃を依託して安定した狙いを付けられる |
チェンジログ:
- Fixed: 'Center To Current Position' was still present in briefing screen.
- Fixed: Back button in interaction menu always went to the self menu.
- Fixed: Changing from standing to crouching while walking would stop the movement.
- Fixed: Gunner seat of Fennek/Strider was broken.
- Fixed: Interaction menu would bug out on exotic resolutions.
- Fixed: KeyDown event handlers weren't initialized properly when spawning inside a vehicle.
- Fixed: Reloading a savegame would break KeyDown event handlers.
- Fixed: Resting the weapon while in adjusted prone stances would cause you to stand up.
- Fixed: Resting weapon during medical treatments would cause weirdnesses.
- Fixed: Some 'Updating Base Class' bugs.
- Fixed: Starting a new mission while wearing NVGs would cause weird ligth effects.
- Fixed: The direction of the wind readout was reversed.
- Fixed: The name of the MBT Revolution is now Leopard 2SG.
- Fixed: The night vision effect didn't work in vehicles.
- Fixed: Treatment of civilians wasn't possible.
- Fixed: Unconscious effect would carry over to spectator mode/other players after teamswitch.
- Fixed: Volume of medical supplies now match the things they replace.
- Fixed: Waking up people in certain buildings would cause them to wake up under the floor.
- Fixed: Wind ballistics were broken.
- Added: Better Fatigue system.
- Added: Changes to the behaviour of air-to-air and air-to-ground missiles and rockets (thanks Crusty)
- Added: Changes to the flight behaviour of various planes (thanks Crusty)
- Added: Check PBOs module to allow mission makers to make sure that everyone has the right AGM subset.
- Added: Helicopters now have the fire control system aswell.
- Added: Key for shoulder tapping
- Added: Laser Marker to the copilot seat of the Wildcat (thanks Crusty)
- Added: Module for the medical system, allowing mission designers to customize a variety of options
- Added: More ammo types (armour-piercing, subsonic)
- Added: Option to check weapon's temperature
- Added: Passengers of medical vehicles now don't bleed anymore.
- Added: Player names and weapon selection via number keys can now be turned off in the AGM options.
- Added: Players are now notified when they abort an action.
- Added: Players are now notified when they are given morphine to prevent grieving.
- Added: Realistic weaponry and weapon names for vehicles
- Added: Thermal properties of humans were adjusted. (thanks nKey)
- Added: Unconscious players can't talk with TFAR anymore.
- Added: Weapons that are compatible with TMR_Autorest (bipods) are now also compatible with AGM_Resting.
- Changed: Adjusted the amount ear plugs dampen overall sound.
- Changed: Completely overhauled all recoils.
- Changed: Goggles effect of the clear tactical goggles adjusted.
- Changed: The A-10 now has a proper name.
- Changed: Tweaked the NVG adjustment.
- Changed: Vehicle and weapon renaming is now in seperate PBOs and therefore optional.
現時点で、既に以下の機能が実装済みです。
- 独自のインタラクション メニュー
- 出血、気絶、痛みの表現を実装した改良された医療システム
- 無反動砲の後方噴射を再現
- 弾道が風の影響を受けるように
- 武器の依託射撃
- 戦車と装甲兵員輸送車への火器管制システム
- 武器と車両への現実と同じ名前
- アニメーションの微調整と跳躍の追加
- マップツールの改良
- 市民へのインタラクション
- 暗視装置の感度を調整できるように
この MOD には A3 用 Community Base Addons が必要です。
0 コメント:
コメントを投稿