Arma 3 に新しい機能やコンテンツ、不具合の修正を先行して実装する、開発版がリビジョン 129016 へ更新され、マークスマン DLC に向けて武器(拳銃や小銃、短機関銃、機関銃とサプレッサー)の発射音がオーバーホールされています。
チェンジログ:
EXE rev. 129016 (game)
EXE rev. 129016 (launcher)
Size: ~109 MB
DATAENGINE
- Tweaked: Weapon SFX overhaul (sidearms, rifles, SMGs, machineguns and suppressors). Stay tuned to the Dev Hub for a related OPREP.
- Fixed: M-900 becomes invisible at medium distance ( http://feedback.arma3.com/view.php?id=21637)
- Changed: Identity of VR Entities set so they won’t spawn with any facewear
- Changed: Whitelisted setSpeaker for BIS_fnc_MP
- Fixed: Weapon accessories ignore 'scopeArsenal' property ( http://feedback.arma3.com/view.php?id=22319).
- Fixed: 'scopeArsenal' now replaces value of 'scope' in Arsenal, instead of being checked alongside it
- Tweaked: Backpack / AI inventory MP code refactored (should not change functionality, but clean up the implementation)
- Added: Current app ID property / getter [SteamLayer]
- Fixed: Sound: Waves not included into submix (weapon sounds heard too far away)
- Tweaked: 2D stereo effect
- Fixed: CTD when reloading a weapon
開発版を使う方法はこちら。
ArmA3の開発版を使う
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